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Every Rust server graded on real, live numbers. 39,508 players on the roll · 11,644 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.51.99.4:28035
Name of server

A Rust Server

RegisterAbsentOffline
Region–
Address66.51.99.4:28035
Last checked24d ago
vanillamoddedoxide
Launch Rust and join
Overall grade

Working towards

52 out of 100, the average of 3 subjects

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,989top 71%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,989 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 28/ 100 Lost ground: down 6,942 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

11 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:02 UTC24d ago 1 – running 1
Thu 1 Oct, 22:18 UTC FW26d ago 1 – 1.9 days 0
Wed 30 Sep, 17:50 UTC27d ago 1 – 1.2 days 0
Tue 29 Sep, 19:32 UTC28d ago 1 – 0.9 days 0
Sun 27 Sep, 19:35 UTC30d ago 1 held half 2 days 1
Sat 26 Sep, 01:16 UTC32d ago 1 – 1.8 days 0
Fri 25 Sep, 13:25 UTC32d ago 2 – 0.5 days 0
Wed 23 Sep, 22:21 UTC34d ago 2 – 1.6 days 0
Mon 21 Sep, 18:30 UTC36d ago 2 held half 2.2 days 1
Mon 21 Sep, 03:32 UTC36d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
40 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
6 / 1000

Quick answers

from the figures on this page

About the server

In what location does A Rust Server sit?

You'll find no region listed by A Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.99.4:28035 is the address to use.

Is A Rust Server up, and how steady is its uptime?

At this moment, A Rust Server is offline; the last time it was seen was 24 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is A Rust Server on?

Rust network protocol 2634 and build 166655 on Linux is what A Rust Server runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does A Rust Server wipe, and how often?

A Rust Server wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 6 hours have passed since this world was made.

What should you expect from wipe day on A Rust Server?

The average peak on its recent wipes was 1 players. 1 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

Where does A Rust Server sit among Rust servers?

Over the last seven days, A Rust Server has #15,989 for player hours, in the top 71% of all ranked servers.

How many players does A Rust Server usually have?

The last sighting of A Rust Server was 24 days 1 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on A Rust Server?

gmvanilla (Game mode): You play vanilla survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags A Rust Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature A Rust Server?

These Rust Server Score lists count A Rust Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

How is A Rust Server set up, and what rules does it keep?

Nothing in the name of A Rust Server states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is in play on A Rust Server?

A Rust Server runs a game-generated procedural map at size 3,000, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join A Rust Server?

Enter client.connect 66.51.99.4:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166655,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp40
Max players 40 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166655
Build The game build is 166655.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.