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Every Rust server graded on real, live numbers. 59,183 players on the roll · 11,718 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.99.4:6666
Name of server

Rusty Town Wars

RegisterPresentOnline
Region–
Address66.51.99.4:6666
Last checked11m ago
vanillamoddedoxide
Launch Rust and join Website
Overall grade

Working towards

49 out of 100, the average of 5 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 2
Rank#8,082top 36%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 64/ 100 Working its way up from the back of the class: #8,082 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 34/ 100 Lost ground: down 2,622 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:07 UTC18d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
76 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

About the server

In what location does Rusty Town Wars sit?

No region is published for Rusty Town Wars. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.51.99.4:6666.

How dependable is Rusty Town Wars, and is it online at the moment?

The server is up: Rusty Town Wars is online now. According to its reported uptime, the last restart was about 1 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 3 October 2026.

Is Rusty Town Wars smooth to play on?

The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 182,572 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,999 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Rusty Town Wars on?

You will find Rusty Town Wars on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Rusty Town Wars wipe, and how often?

The record holds too few of Rusty Town Wars's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 18 days 7 hours have passed since this world was made.

What happens on Rusty Town Wars when wipe day arrives?

Recent wipes have peaked at 3 players on average. Peak numbers came 21 hours into the latest wipe.

Player numbers

What position does Rusty Town Wars hold in the rankings?

In the top 36% of all ranked servers, Rusty Town Wars sits at #8,082 for player hours over the last seven days.

How many players does Rusty Town Wars usually have?

Right now, 0 players are on Rusty Town Wars, which has 100 slots. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.

Tags

How should you read the tags on Rusty Town Wars?

The game's browser takes its cue from the tags Rusty Town Wars has set: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): The server holds 100 slots; ts12 (Group limit): Teams cap out at 12; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Rusty Town Wars appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Rusty Town Wars among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on Rusty Town Wars?

The name of Rusty Town Wars gives no gather rate. The limit for a group is 12 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

Which map is in play on Rusty Town Wars?

The game generates the procedural map on Rusty Town Wars at size 6,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Connecting

What is the way to join Rusty Town Wars?

To connect, start Rust, press F1, and type client.connect 66.51.99.4:6666. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/MmMr3VKxbu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp100
Max players The server holds 100 slots.
ts12
Group limit Teams cap out at 12.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.