On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 3
Rank#3,893top 17% · #644 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,893 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
19/ 100
F
Needs to work on its frame rate: 12 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 1,271 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 35% in NA, and #288 of the trio servers (top 46%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:10 UTCFW27d ago
6
–
running
1
Thu 17 Sep, 19:08 UTC41d ago
5
✓ held half
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
In North America, according to its own listing, sits EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.99.54:28025.
How reliable is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection, and is it up?
You can join now: EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection is online. About 14 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection smooth to play on?
It averaged 12 server fps over the last 48 hours, with a low of 5. Up to 71,542 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,890 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection sit?
You will find EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection wipe its map?
Once a month, EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 9 hours. Its tags list a monthly wipe schedule.
What happens on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection when wipe day arrives?
Recent wipes have peaked at 6 players on average. 24 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
What position does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection hold in the rankings?
Over the last seven days, EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection has #3,893 for player hours, in the top 17% of all ranked servers and #644 in North America. In the trio group, it ranks #288.
How many players does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection usually have?
EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection is showing 0 players right now, with 50 slots in total. The seven-day average is 1 players, with a peak of 3. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 2 players.
Tags and filters
How should you read the tags on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
The game's browser takes its cue from the tags EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts3 (Group limit): No team may go above 3; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America; oxidation (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
These Rust Server Score lists count EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
How is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection set up, and what rules does it keep?
The name of EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection points to a 2x gather rate. The cap on group size is 3 players (trio). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection runs a game-generated procedural map at size 4,000, seed 92092016. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
Enter client.connect 66.51.99.54:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://evergreene-rust.tebex.store/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts3,^o^z,oxidation
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts3
Group limitNo team may go above 3.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Other
oxidation
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).