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Every Rust server graded on real, live numbers. 55,398 players on the roll · 11,709 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.99.55:28000
Name of server

Deer Path Servers

RegisterPresentOnline
RegionNA
Address66.51.99.55:28000
Last checked7m ago
quad monthly wipes moddedoxidesoftcore
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 6 subjects

On the class lists: F (35), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69% · #1508 in NA
Last wipe12d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 9/ 100 Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 213 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

0246811:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap21.8 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 7d 8hThu 5 Nov, 19:00 UTCFW
  • 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 06:36 UTC12d ago 0 – running 0
Fri 25 Sep, 11:14 UTC33d ago 1 halved by day 5 21.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
25 / 300
[US] Facepunch Softcore 1
NA · quad · monthly · 46 on average
18 / 300
4 / 80
0 / 200
Poon Plowers | Monthly | Softcore | No BP Wipe
NA · quad · monthly · 2 on average
0 / 100
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree
NA · quad · monthly · 1 on average
0 / 75

Quick answers

from the figures on this page

Server details

Where in the world is Deer Path Servers?

The NA tag on Deer Path Servers puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.99.55:28000 is the address to use.

Is Deer Path Servers up, and how steady is its uptime?

Right now, Deer Path Servers is online. About 6 days 20 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 25 September 2026.

How well does Deer Path Servers run?

It never fell below 5 server fps in the last 48 hours, averaging 5. Buildings, deployables and everything else in the world added up to as many as 123,643 entities. Up to 4,675 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is Deer Path Servers on?

You will find Deer Path Servers on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Deer Path Servers wipe, and how often?

Deer Path Servers wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 12 days 3 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on Deer Path Servers?

The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 5.

Player numbers

Where does Deer Path Servers sit among Rust servers?

In North America, Deer Path Servers is #1,508, and overall it is #15,338 on player hours over the last seven days, in the top 69% of all ranked servers. In the quad group, it ranks #621.

How many players does Deer Path Servers usually have?

Deer Path Servers is showing 0 players right now, with 50 slots in total. A seven-day average of 0 players applies here.

Lists and filters

What is meant by the tags on Deer Path Servers?

You'll see Deer Path Servers tagged with gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may go above 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): You keep some inventory when you die, as Facepunch's easier mode allows; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Deer Path Servers?

These Rust Server Score lists count Deer Path Servers among them: Modded Rust servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on Deer Path Servers?

You will find no gather rate in the name of Deer Path Servers. You can have up to 4 players in a group (quad). It runs softcore, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Deer Path Servers runs which map?

A procedural map of size 4,500 and seed 1673229444, generated by the game, is what Deer Path Servers runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How do you get onto Deer Path Servers?

To connect, start Rust, press F1, and type client.connect 66.51.99.55:28000. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp50
Max players 50 slots are available.
ts4
Group limit No team may go above 4.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^s
Softcore You keep some inventory when you die, as Facepunch's easier mode allows.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.