On the class lists: F (29), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,269top 68% · #1495 in NA
Last wipe24d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
16/ 100
F
Lost ground: down 10,465 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 80% in NA, and #197 of the solo servers (top 88%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
usual gap2.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 19:25 UTC25d ago
6
–
running
0
Thu 1 Oct, 20:33 UTCFW28d ago
1
halved by day 1
3 days
0
Wed 30 Sep, 01:11 UTC29d ago
3
–
1.8 days
0
Sun 27 Sep, 23:39 UTC31d ago
5
halved by day 1
2.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Hype 2x One Grid listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.99.56:28020 is the address to use.
Is Hype 2x One Grid up, and how steady is its uptime?
The server is up: Hype 2x One Grid is online now. According to its reported uptime, the last restart was about 7 days 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 27 September 2026.
Is Hype 2x One Grid smooth to play on?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 19,671 entities. Memory use reached up to 2,596 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does Hype 2x One Grid sit?
You will find Hype 2x One Grid on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Hype 2x One Grid wipe, and how often?
The force wipe each month is the only wipe Hype 2x One Grid takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 24 days 23 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Hype 2x One Grid?
The average peak on its recent wipes was 3 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
Where does Hype 2x One Grid sit among Rust servers?
In North America, Hype 2x One Grid is #1,495, and overall it is #15,269 on player hours over the last seven days, in the top 68% of all ranked servers. It comes #197 among servers in the solo group.
What does the population on Hype 2x One Grid look like?
With 50 slots available, Hype 2x One Grid currently has 0 players. A seven-day average of 0 players applies here.
Tags
What do Hype 2x One Grid's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): No team may go above 1; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America are the tags Hype 2x One Grid publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Hype 2x One Grid?
These Rust Server Score lists count Hype 2x One Grid among them: 2x Rust servers, graded, Modded Rust servers, graded, Solo Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
How is Hype 2x One Grid set up, and what rules does it keep?
The name of Hype 2x One Grid points to a 2x gather rate. This is a solo-only server, so teams cannot form. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Hype 2x One Grid?
The game generates the procedural map on Hype 2x One Grid at size 2,000 with seed 2075293747. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Hype 2x One Grid?
To connect, start Rust, press F1, and type client.connect 66.51.99.56:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts1,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts1
Group limitNo team may go above 1.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).