On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,099top 27% · #994 in NA
Last wipe24d agobiweekly schedule
Next wipe3d 18hSat 31 Oct, 22:56 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,099 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
31/ 100
F
Needs to work on its frame rate: 19 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
85/ 100
A−
Climbing fast: up 4,328 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 22:56 UTC, in 3d 18h.
Its biweekly schedule tag · low confidence
usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes
Coming wipes
3d 18hSat 31 Oct, 22:56 UTC
8d 14hThu 5 Nov, 19:00 UTCFW
17d 18hSat 14 Nov, 22:56 UTC
31d 18hSat 28 Nov, 22:56 UTC
36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 3 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 22:56 UTC24d ago
2
–
running
1
Sat 3 Oct, 02:33 UTC25d ago
4
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Wastelands Trust No One, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.51.99.59:28055.
How reliable is Wastelands Trust No One, and is it up?
The server is up: Wastelands Trust No One is online now. The uptime it reports puts the last restart at about 3 days 9 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 18 September 2026.
How well does Wastelands Trust No One run?
The average over the last 48 hours was 19 server fps, and it never went below 5. At its peak, it held 48,862 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,785 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Wastelands Trust No One running?
Rust network protocol 2635 and build 168909 on Linux is what Wastelands Trust No One runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Wastelands Trust No One wipe, and how often?
Too few wipes on Wastelands Trust No One are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Saturday 31 October at 22:56 UTC. The world it runs now was created 24 days 5 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Wastelands Trust No One?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 2 hours after it began.
Player count
Where does Wastelands Trust No One place in the wider field of Rust servers?
In North America, Wastelands Trust No One is #994, and overall it is #6,099 on player hours over the last seven days, in the top 27% of all ranked servers.
How many players does Wastelands Trust No One usually have?
Right now, 0 players are on Wastelands Trust No One, which has 50 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.
Lists and filters
What do Wastelands Trust No One's tags stand for?
You'll see Wastelands Trust No One tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts12 (Group limit): Teams cap out at 12; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Wastelands Trust No One?
These Rust Server Score lists count Wastelands Trust No One among them: Best community servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
How is Wastelands Trust No One set up, and what rules does it keep?
You will find no gather rate in the name of Wastelands Trust No One. The limit for a group is 12 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Wastelands Trust No One?
A procedural map of size 3,000 and seed 1, generated by the game, is what Wastelands Trust No One runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Wastelands Trust No One?
Enter client.connect 66.51.99.59:28055 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts12,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts12
Group limitTeams cap out at 12.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).