On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average0peak 5
Rank#4,294top 19% · #726 in NA
Last wipe11h agoweekly schedule
Next wipe6d 12hTue 3 Nov, 22:06 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,294 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
28/ 100
F
Needs to work on its frame rate: 17 server fps on average.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 780 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 39% in NA, and #235 of the duo servers (top 56%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 22:06 UTC, in 6d 12h.
Its weekly schedule tag · low confidence
usual gap4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 2
Coming wipes
6d 12hTue 3 Nov, 22:06 UTC
8d 9hThu 5 Nov, 19:00 UTCFW
13d 12hTue 10 Nov, 22:06 UTC
20d 12hTue 17 Nov, 22:06 UTC
27d 12hTue 24 Nov, 22:06 UTC
34d 12hTue 1 Dec, 22:06 UTC
36d 9hThu 3 Dec, 19:00 UTCFW
41d 12hTue 8 Dec, 22:06 UTC
The first 48 hours of its last wipes
Fri 23 OctSat 17 OctTue 13 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 22:06 UTC11h ago
–
–
running
0
Fri 23 Oct, 23:17 UTC4d ago
1
halved by day 2
4 days
0
Sat 17 Oct, 02:55 UTC11d ago
4
✓ held half
6.8 days
0
Tue 13 Oct, 05:26 UTC15d ago
3
✓ held half
3.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Rusty Cage listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.99.65:28035.
Is Rusty Cage up, and how steady is its uptime?
The server is up: Rusty Cage is online now. According to its reported uptime, the last restart was about 10 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Rusty Cage smooth to play on?
It averaged 17 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 142,022 entities. Up to 4,115 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Rusty Cage sit?
You will find Rusty Cage on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Rusty Cage wipe its map?
Too few wipes on Rusty Cage are recorded to confirm the schedule, so its tag guides the prediction. Tuesday 3 November at 22:06 UTC is the date set for its next wipe. The world it runs now was created 11 hours. Wipes are scheduled weekly, according to its tags.
What happens on Rusty Cage when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 67% of its recent wipes. In the other wipes it slipped under half by day 2.
Player count
What position does Rusty Cage hold in the rankings?
Over the last seven days, Rusty Cage has #4,294 for player hours, in the top 19% of all ranked servers and #726 in North America. It comes #235 among servers in the duo group.
What does the population on Rusty Cage look like?
Right now, 2 players are on Rusty Cage, which has 50 slots. Averaging 0 players over seven days, it peaked at 5. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 5 players.
Tags and filters
What is meant by the tags on Rusty Cage?
You'll see Rusty Cage tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts2 (Group limit): No team may go above 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rusty Cage?
Rust Server Score lists that include Rusty Cage: Duo servers, marked like a report, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Map and rules
How is Rusty Cage set up, and what rules does it keep?
Nothing in the name of Rusty Cage states a gather rate. You can have up to 2 players in a group (duo). It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Joining requires premium status on Rust. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rusty Cage uses?
Rusty Cage runs a game-generated procedural map at size 3,000, seed 2013498811. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Rusty Cage?
Enter client.connect 66.51.99.65:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust. You can find its website at https://rusty-cage.tebex.store/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,ts2,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts2
Group limitNo team may go above 2.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).