On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#8,476top 38%
Last wipe25d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,476 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
11/ 100
F
Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 461 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
usual gap2.5 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 07:13 UTC25d ago
1
–
running
0
Thu 1 Oct, 19:21 UTCFW27d ago
0
–
2.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
No region tag appears for [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events, but the name suggests North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.65:28100.
How dependable is [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events, and is it online at the moment?
Right now, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events is online. According to its reported uptime, the last restart was about 4 days 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
Does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events perform well?
It never fell below 5 server fps in the last 48 hours, averaging 6. At its peak, it held 118,913 entities, including buildings, deployables and all else in the world. At its highest, it used 4,546 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events running?
The server [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events wipe its map?
The force wipe each month is the only wipe [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 25 days. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events hold in the rankings?
Over the last seven days, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events has #8,476 for player hours, in the top 38% of all ranked servers.
Is [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events a busy server?
With 50 slots available, [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events currently has 0 players. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
The game's browser takes its cue from the tags [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
Rust Server Score lists that include [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Map and rules
What settings and rules apply on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
[US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events sets gather at 1x, as its name suggests. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
A procedural map of size 4,500 and seed 1337, generated by the game, is what [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [US] Spoonkid PvE 1.00x | NO KOS | SafeZones | Events?
To connect, start Rust, press F1, and type client.connect 66.51.99.65:28100. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.youtube.com/@walski_?cbrd=1&ucbcb=1.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).