On the class lists: D (46), with population over 48 hours and no performance mark.
Players now3/ 754% full
7-day average1peak 4
Rank#3,307top 15% · #545 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 75 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,307 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
35/ 100
F
Needs to work on its frame rate: 21 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 213 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
14d 11hThu 12 Nov, 19:06 UTC
35d 11hThu 3 Dec, 19:00 UTCFW
42d 11hThu 10 Dec, 19:06 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 19:06 UTC13d ago
6
–
running
0
Thu 1 Oct, 19:14 UTCFW27d ago
5
halved by day 6
14 days
0
Thu 17 Sep, 18:54 UTC41d ago
6
halved by day 4
14 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Lonely's PVE Playground | [ Halloween ]?
You'll see Lonely's PVE Playground | [ Halloween ] listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.51.99.66:28035.
Is Lonely's PVE Playground | [ Halloween ] up, and how steady is its uptime?
The server is up: Lonely's PVE Playground | [ Halloween ] is online now. The uptime it reports puts the last restart at about 15 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does Lonely's PVE Playground | [ Halloween ] run?
The average over the last 48 hours was 21 server fps, and it never went below 4. Up to 90,394 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,586 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Lonely's PVE Playground | [ Halloween ] running?
Rust network protocol 2635 and build 168909 on Linux is what Lonely's PVE Playground | [ Halloween ] runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Lonely's PVE Playground | [ Halloween ] wipe, and how often?
Wipes come every 4 weeks on Thursday at 19:06 UTC on Lonely's PVE Playground | [ Halloween ]. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 12 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Lonely's PVE Playground | [ Halloween ]?
Recent wipes have peaked at 6 players on average. Peak numbers came 29 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Population
Where does Lonely's PVE Playground | [ Halloween ] sit among Rust servers?
In North America, Lonely's PVE Playground | [ Halloween ] is #545, and overall it is #3,307 on player hours over the last seven days, in the top 15% of all ranked servers.
Is Lonely's PVE Playground | [ Halloween ] a busy server?
Right now, 3 players are on Lonely's PVE Playground | [ Halloween ], which has 75 slots. It peaked at 4 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 3 players.
Tags and filters
How should you read the tags on Lonely's PVE Playground | [ Halloween ]?
You'll see Lonely's PVE Playground | [ Halloween ] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Lonely's PVE Playground | [ Halloween ] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Lonely's PVE Playground | [ Halloween ]: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on Lonely's PVE Playground | [ Halloween ]?
The name of Lonely's PVE Playground | [ Halloween ] gives no gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Lonely's PVE Playground | [ Halloween ] uses?
The game generates the procedural map on Lonely's PVE Playground | [ Halloween ] at size 3,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
What is the way to join Lonely's PVE Playground | [ Halloween ]?
Enter client.connect 66.51.99.66:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/R8DXfV3aEY.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max players75 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).