On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#13,714top 62% · #2440 in EU
Last wipe3d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,714 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 1,411 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, top 84% in EU, and #580 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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WW·····
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W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
usual gap0.7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
10d 14hMon 9 Nov, 04:56 UTC
24d 14hMon 23 Nov, 04:56 UTC
35d 4hThu 3 Dec, 19:00 UTCFW
38d 14hMon 7 Dec, 04:56 UTC
The first 48 hours of its last wipes
Mon 26 OctTue 6 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 04:56 UTC3d ago
1
–
running
0
Tue 6 Oct, 11:57 UTC23d ago
1
halved by day 3
19.7 days
1
Mon 5 Oct, 23:19 UTC23d ago
1
–
0.5 days
0
Mon 5 Oct, 06:02 UTC24d ago
1
–
0.7 days
0
Fri 2 Oct, 01:40 UTC27d ago
2
✓ held half
3.2 days
0
Thu 1 Oct, 18:58 UTCFW27d ago
2
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits [US] ABP - PVP, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.99.72:28010.
How reliable is [US] ABP - PVP, and is it up?
The server is up: [US] ABP - PVP is online now. According to its reported uptime, the last restart was about 3 days 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
Is [US] ABP - PVP smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 5. At its peak, it held 87,385 entities, including buildings, deployables and all else in the world. At its highest, it used 3,257 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [US] ABP - PVP on?
You will find [US] ABP - PVP on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [US] ABP - PVP wipe, and how often?
Its tag sets the prediction, as the record holds too few of [US] ABP - PVP's wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 3 days 9 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [US] ABP - PVP?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 3.
Player count
Where does [US] ABP - PVP place in the wider field of Rust servers?
Over the last seven days, [US] ABP - PVP has #13,714 for player hours, in the top 62% of all ranked servers and #2,440 in Europe. It comes #580 among servers in the quad group.
How many players does [US] ABP - PVP usually have?
[US] ABP - PVP is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 1.
Tags
What do [US] ABP - PVP's tags stand for?
You'll see [US] ABP - PVP tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Joining requires premium status on Rust; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [US] ABP - PVP?
These Rust Server Score lists count [US] ABP - PVP among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
How is [US] ABP - PVP set up, and what rules does it keep?
The name of [US] ABP - PVP gives no gather rate. The cap on group size is 4 players (quad). survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [US] ABP - PVP?
[US] ABP - PVP runs a game-generated procedural map at size 3,000, seed 662. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to [US] ABP - PVP?
Enter client.connect 66.51.99.72:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust. You can find its website at https://discord.com/invite/xXM4QdJv.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,^q,ts4
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
^q
PremiumJoining requires premium status on Rust.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).