On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#12,616top 57% · #1386 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
43/ 100
F
Working its way up from the back of the class: #12,616 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 2,509 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 57% of all ranked servers, top 74% in NA, and #566 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 00:13 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural based in?
You'll see TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.99.75:28025.
How reliable is TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural, and is it up?
Right now, TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural run?
It never fell below 5 server fps in the last 48 hours, averaging 5. At its peak, it held 119,039 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,615 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural sit?
Rust network protocol 2635 and build 168909 on Linux is what TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural wipe, and how often?
The force wipe each month is the only wipe TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 5 hours. Its tags record that it wipes monthly.
What happens on TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural when wipe day arrives?
The average peak on its recent wipes was 1 players. 1 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural sit among Rust servers?
In North America, TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural is #1,386, and overall it is #12,616 on player hours over the last seven days, in the top 57% of all ranked servers. In the quad group, it ranks #566.
Is TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural a busy server?
Right now, 0 players are on TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural, which has 50 slots. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
How should you read the tags on TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural?
You'll see TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts4 (Group limit): No team may go above 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural appear in the Rust Server Score lists and filters?
Rust Server Score lists that include TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server rules
How is TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural set up, and what rules does it keep?
The name of TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural gives no gather rate. The cap on group size is 4 players (quad). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural uses?
TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural runs a game-generated procedural map at size 4,500, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to TrueNorth Survival - Monthly-Plugins-Groupsize 4-Map:Procedural?
To connect, start Rust, press F1, and type client.connect 66.51.99.75:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts4
Group limitNo team may go above 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).