On the class lists: F (43), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 3
Rank#5,622top 25% · #933 in NA
Last wipe6h agoweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,622 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 226 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W··W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe · high confidence
usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1
Coming wipes
6d 18hThu 5 Nov, 19:00 UTCFW
13d 17hThu 12 Nov, 17:47 UTC
20d 17hThu 19 Nov, 17:47 UTC
27d 17hThu 26 Nov, 17:47 UTC
34d 18hThu 3 Dec, 19:00 UTCFW
41d 17hThu 10 Dec, 17:47 UTC
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 17:47 UTC6h ago
–
–
running
1
Thu 29 Oct, 02:17 UTC22h ago
–
–
–
1
Mon 26 Oct, 23:58 UTC3d ago
–
–
–
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on Warp Gate puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 67.167.217.199:28015 is the address to use.
How reliable is Warp Gate, and is it up?
The server is up: Warp Gate is online now. The uptime it reports puts the last restart at about 1 hours ago. It was up 52 of 96 hours over the last 4 full days, which is 54% of the time. It was first seen by Rust Server Score on 25 October 2026.
How well does Warp Gate run?
It averaged 226 server fps over the last 48 hours, with a low of 138. At its peak, it held 51,693 entities, including buildings, deployables and all else in the world. Up to 1,940 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Warp Gate sit?
The server Warp Gate is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Warp Gate reset?
Its tag sets the prediction, as the record holds too few of Warp Gate's wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 6 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Warp Gate?
Across its recent wipes, the busiest moments averaged 3 players. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does Warp Gate place in the wider field of Rust servers?
In North America, Warp Gate is #933, and overall it is #5,622 on player hours over the last seven days, in the top 25% of all ranked servers.
What does the population on Warp Gate look like?
Warp Gate is showing 1 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 07:00 UTC, with 2 players.
Lists and filters
How should you read the tags on Warp Gate?
The game's browser takes its cue from the tags Warp Gate has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Warp Gate?
These Rust Server Score lists count Warp Gate among them: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server rules
What settings and rules apply on Warp Gate?
The name of Warp Gate gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. The server runs Valve's anti-cheat, VAC.
Warp Gate runs which map?
Warp Gate runs a game-generated procedural map at size 3,000, seed 330930940. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Warp Gate?
To connect, start Rust, press F1, and type client.connect 67.167.217.199:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. You can find its website at https://discord.com/invite/jsmAMSz.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,^v,NA,^q,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^q
PremiumRust's premium status is required to join.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).