Working its way up from the back of the class: #13,811 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 4,845 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 05:47 UTC, in 9h.
Its weekly schedule tag · low confidence
usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
9hThu 29 Oct, 05:47 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
14d 9hThu 12 Nov, 05:47 UTC
21d 9hThu 19 Nov, 05:47 UTC
28d 9hThu 26 Nov, 05:47 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
42d 9hThu 10 Dec, 05:47 UTC
The first 48 hours of its last wipes
Thu 24 SepWed 23 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 05:47 UTC34d ago
1
–
running
1
Wed 23 Sep, 09:45 UTC35d ago
1
–
0.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US] PLUNDER! Naval Rust Server | Wiped 10/2?
In North America, according to its own listing, sits [US] PLUNDER! Naval Rust Server | Wiped 10/2, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 68.108.38.41:29420.
How reliable is [US] PLUNDER! Naval Rust Server | Wiped 10/2, and is it up?
The server is down: [US] PLUNDER! Naval Rust Server | Wiped 10/2 is offline now, with the last sighting 33 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 23 September 2026.
On what Rust version does [US] PLUNDER! Naval Rust Server | Wiped 10/2 sit?
You will find [US] PLUNDER! Naval Rust Server | Wiped 10/2 on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [US] PLUNDER! Naval Rust Server | Wiped 10/2 wipe its map?
Too few wipes on [US] PLUNDER! Naval Rust Server | Wiped 10/2 are recorded to confirm the schedule, so its tag guides the prediction. Thursday 29 October at 05:47 UTC is the date set for its next wipe. It has been running its current world for 34 days 10 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [US] PLUNDER! Naval Rust Server | Wiped 10/2?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
What position does [US] PLUNDER! Naval Rust Server | Wiped 10/2 hold in the rankings?
In North America, [US] PLUNDER! Naval Rust Server | Wiped 10/2 is #1,548, and overall it is #13,811 on player hours over the last seven days, in the top 61% of all ranked servers.
Is [US] PLUNDER! Naval Rust Server | Wiped 10/2 a busy server?
It has been 33 days 14 hours since [US] PLUNDER! Naval Rust Server | Wiped 10/2 was last seen, and it is offline right now.
Tags
What do [US] PLUNDER! Naval Rust Server | Wiped 10/2's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser are the tags [US] PLUNDER! Naval Rust Server | Wiped 10/2 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [US] PLUNDER! Naval Rust Server | Wiped 10/2?
These Rust Server Score lists count [US] PLUNDER! Naval Rust Server | Wiped 10/2 among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
Which rules does [US] PLUNDER! Naval Rust Server | Wiped 10/2 enforce, and what are its settings?
The name of [US] PLUNDER! Naval Rust Server | Wiped 10/2 gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Getting in
How do you get onto [US] PLUNDER! Naval Rust Server | Wiped 10/2?
Enter client.connect 68.108.38.41:29420 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.