Working its way up from the back of the class: #15,271 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 377 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] sit?
The name of RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 68.12.118.239:28065.
How dependable is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US], and is it online at the moment?
You cannot join now: RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] is offline, last seen 11 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 18 October 2026.
Which Rust version is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] running?
Rust network protocol 2634 and build 167398 on Linux is what RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] reset?
RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 11 days 3 hours have passed since this world was made.
Population
Where does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] sit among Rust servers?
Over the last seven days, RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] has #15,271 for player hours, in the top 70% of all ranked servers.
Is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] a busy server?
The last sighting of RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] was 11 days 3 hours ago, and it is offline right now.
Tags and filters
What do RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]'s tags stand for?
The game's browser takes its cue from the tags RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
These Rust Server Score lists count RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] among them: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
Rules and settings
What settings and rules apply on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
Going by its name, RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] runs 3x gather. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] runs which map?
The game generates a procedural map for RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US].
How to join
What is the way to join RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
Enter client.connect 68.12.118.239:28065 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).