On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 4200% full
7-day average0peak 4
Rank#4,455top 20%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 420 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,455 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 156 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 183 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 14 Sep, 05:32 UTC44d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does US/low upkeep/Touch Grass Community/US sit?
No region tag appears for US/low upkeep/Touch Grass Community/US, but the name suggests North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 68.168.176.215:28015 is the address to use.
How reliable is US/low upkeep/Touch Grass Community/US, and is it up?
The server is up: US/low upkeep/Touch Grass Community/US is online now. About 4 days 16 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is US/low upkeep/Touch Grass Community/US smooth to play on?
The average over the last 48 hours was 156 server fps, and it never went below 75. Up to 120,590 entities were in the world, covering buildings, deployables and the rest. Up to 4,368 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does US/low upkeep/Touch Grass Community/US sit?
You will find US/low upkeep/Touch Grass Community/US on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does US/low upkeep/Touch Grass Community/US reset?
The record holds too few of US/low upkeep/Touch Grass Community/US's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 4 days 16 hours.
What happens on US/low upkeep/Touch Grass Community/US when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does US/low upkeep/Touch Grass Community/US place in the wider field of Rust servers?
In the top 20% of all ranked servers, US/low upkeep/Touch Grass Community/US sits at #4,455 for player hours over the last seven days.
Is US/low upkeep/Touch Grass Community/US a busy server?
With 420 slots available, US/low upkeep/Touch Grass Community/US currently has 0 players. Averaging 0 players over seven days, it peaked at 4. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 3 players.
Tags
How should you read the tags on US/low upkeep/Touch Grass Community/US?
You'll see US/low upkeep/Touch Grass Community/US tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp420 (Max players): The server holds 420 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does US/low upkeep/Touch Grass Community/US appear in the Rust Server Score lists and filters?
These Rust Server Score lists count US/low upkeep/Touch Grass Community/US among them: Best community servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which rules does US/low upkeep/Touch Grass Community/US enforce, and what are its settings?
You will find no gather rate in the name of US/low upkeep/Touch Grass Community/US. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map US/low upkeep/Touch Grass Community/US uses?
A procedural map of size 4,500 and seed 711808975, generated by the game, is what US/low upkeep/Touch Grass Community/US runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join US/low upkeep/Touch Grass Community/US?
To connect, start Rust, press F1, and type client.connect 68.168.176.215:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp420,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp420
Max playersThe server holds 420 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).