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Every Rust server graded on real, live numbers. 33,246 players on the roll · 11,617 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 69.41.184.105:25605
Name of server

[LATAM] CHILE | NextLobby

RegisterAbsentOffline
Region–
Address69.41.184.105:25605
Last checked35d ago
moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 3,304 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:28 UTC42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST RAID | Raid Training Server
SA · groups of 64+ · 1 on average
0 / 50
[LATAM] Vicio Sudamerica Rust
SA · groups of 8+ · biweekly · 1 on average
1 / 100
RustArgentinaSergiopalm PVP/PVE
SA · groups of 8+ · monthly · 1 on average
0 / 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE
SA · groups of 8+ · monthly · 1 on average
0 / 200
Rustoria.co - BR Main
SA · groups of 16+ · weekly · 175 on average
31 / 250
Rustoria.co - BR Long
SA · groups of 12+ · monthly · 66 on average
36 / 200

Quick answers

from the figures on this page

About the server

Which region is [LATAM] CHILE | NextLobby based in?

You won't find a region tag on [LATAM] CHILE | NextLobby, but its name indicates South America. Rust Server Score takes the server's word for its location and does not trace the hardware. 69.41.184.105:25605 is the address to use.

How reliable is [LATAM] CHILE | NextLobby, and is it up?

You cannot join now: [LATAM] CHILE | NextLobby is offline, last seen 35 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is [LATAM] CHILE | NextLobby on?

You will find [LATAM] CHILE | NextLobby on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does [LATAM] CHILE | NextLobby wipe, and how often?

There are too few wipes on record for [LATAM] CHILE | NextLobby to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 42 days 5 hours.

What happens on [LATAM] CHILE | NextLobby when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 28 hours into the latest wipe.

Population

Where does [LATAM] CHILE | NextLobby place in the wider field of Rust servers?

Over the last seven days, [LATAM] CHILE | NextLobby has #15,498 for player hours, in the top 68% of all ranked servers.

How many players does [LATAM] CHILE | NextLobby usually have?

It has been 35 days 20 hours since [LATAM] CHILE | NextLobby was last seen, and it is offline right now.

Tags and filters

What is meant by the tags on [LATAM] CHILE | NextLobby?

You'll see [LATAM] CHILE | NextLobby tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [LATAM] CHILE | NextLobby appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [LATAM] CHILE | NextLobby among them: Modded Rust servers, graded. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

How is [LATAM] CHILE | NextLobby set up, and what rules does it keep?

The name of [LATAM] CHILE | NextLobby gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

[LATAM] CHILE | NextLobby runs which map?

The game generates the procedural map on [LATAM] CHILE | NextLobby at size 4,000 with seed 1021250111. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How do you get onto [LATAM] CHILE | NextLobby?

To connect, start Rust, press F1, and type client.connect 69.41.184.105:25605. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/hPgtk7CfDv.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.