On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak –
Rank#15,268top 68% · #1496 in NA
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,268 on player hours.
Uptimehours on the list, last 48
85/ 100
A−
Good attendance: on the list 41 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 96 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 143 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:39 UTCFW28d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does StableRust | HardERcore | Monthly | Low Upkeep sit?
The NA tag on StableRust | HardERcore | Monthly | Low Upkeep puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 70.21.146.227:28115.
How dependable is StableRust | HardERcore | Monthly | Low Upkeep, and is it online at the moment?
The server is down: StableRust | HardERcore | Monthly | Low Upkeep is offline now, with the last sighting 6 hours ago. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 22 September 2026.
How well does StableRust | HardERcore | Monthly | Low Upkeep run?
It never fell below 86 server fps in the last 48 hours, averaging 96. Up to 66,006 entities were in the world, covering buildings, deployables and the rest. Up to 2,498 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is StableRust | HardERcore | Monthly | Low Upkeep on?
Rust network protocol 2635 and build 168909 on Windows is what StableRust | HardERcore | Monthly | Low Upkeep runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does StableRust | HardERcore | Monthly | Low Upkeep wipe its map?
The force wipe each month is the only wipe StableRust | HardERcore | Monthly | Low Upkeep takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 4 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on StableRust | HardERcore | Monthly | Low Upkeep?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
What position does StableRust | HardERcore | Monthly | Low Upkeep hold in the rankings?
Over the last seven days, StableRust | HardERcore | Monthly | Low Upkeep has #15,268 for player hours, in the top 68% of all ranked servers and #1,496 in North America.
Is StableRust | HardERcore | Monthly | Low Upkeep a busy server?
The last sighting of StableRust | HardERcore | Monthly | Low Upkeep was 6 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Tags
What do StableRust | HardERcore | Monthly | Low Upkeep's tags stand for?
The game's browser takes its cue from the tags StableRust | HardERcore | Monthly | Low Upkeep has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): Its slot count is 150; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does StableRust | HardERcore | Monthly | Low Upkeep appear in the Rust Server Score lists and filters?
Rust Server Score lists that include StableRust | HardERcore | Monthly | Low Upkeep: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on StableRust | HardERcore | Monthly | Low Upkeep?
The name of StableRust | HardERcore | Monthly | Low Upkeep gives no gather rate. You will find no published group limit. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on StableRust | HardERcore | Monthly | Low Upkeep?
A procedural map of size 4,000, generated by the game, is what StableRust | HardERcore | Monthly | Low Upkeep runs.
Getting in
How do you get onto StableRust | HardERcore | Monthly | Low Upkeep?
To connect, start Rust, press F1, and type client.connect 70.21.146.227:28115. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/zKtQkKJxGU.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts0
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersIts slot count is 150.
ts0
Group limitTeams are disabled.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).