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Every Rust server graded on real, live numbers. 51,299 players on the roll · 11,732 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 71.135.57.220:28015
Name of server

FerretLand 3.0 Custom Monuments

RegisterAbsentOffline
Region–
Address71.135.57.220:28015
Last checked6d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

35 out of 100, the average of 3 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 0/ 25 0% full
7-day average0peak 1
Rank#9,881top 44%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 25 on average. Plenty of space to grow.
Standingrank on player hours 56/ 100 Working its way up from the back of the class: #9,881 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 47/ 100 Slipped a little: down 589 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:12 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
51 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is FerretLand 3.0 Custom Monuments?

FerretLand 3.0 Custom Monuments leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 71.135.57.220:28015 is the address to use.

How reliable is FerretLand 3.0 Custom Monuments, and is it up?

You cannot join now: FerretLand 3.0 Custom Monuments is offline, last seen 6 days 1 hours ago. It was up 21 of 168 hours over the last 7 full days, which is 12% of the time. It was first seen by Rust Server Score on 20 October 2026.

Which Rust version is FerretLand 3.0 Custom Monuments running?

The server FerretLand 3.0 Custom Monuments is on Rust network protocol 2634 and build 166652 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does FerretLand 3.0 Custom Monuments wipe its map?

There are too few wipes on record for FerretLand 3.0 Custom Monuments to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 9 hours.

What happens on FerretLand 3.0 Custom Monuments when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does FerretLand 3.0 Custom Monuments sit among Rust servers?

Over the last seven days, FerretLand 3.0 Custom Monuments has #9,881 for player hours, in the top 44% of all ranked servers.

What does the population on FerretLand 3.0 Custom Monuments look like?

FerretLand 3.0 Custom Monuments is offline at the moment; the last time it was seen was 6 days 1 hours ago. The seven-day average is 0 players, with a peak of 1.

Tags and filters

What is meant by the tags on FerretLand 3.0 Custom Monuments?

The game's browser takes its cue from the tags FerretLand 3.0 Custom Monuments has set: gmrust (Game mode): Rust survival, played by the standard rules; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does FerretLand 3.0 Custom Monuments appear in the Rust Server Score lists and filters?

These Rust Server Score lists count FerretLand 3.0 Custom Monuments among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is FerretLand 3.0 Custom Monuments set up, and what rules does it keep?

You will find no gather rate in the name of FerretLand 3.0 Custom Monuments. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

FerretLand 3.0 Custom Monuments runs which map?

The game generates the procedural map on FerretLand 3.0 Custom Monuments at size 3,500 with seed 919758669. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto FerretLand 3.0 Custom Monuments?

To connect, start Rust, press F1, and type client.connect 71.135.57.220:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp25
Max players The server holds 25 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.