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Every Rust server graded on real, live numbers. 72,806 players on the roll · 11,737 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 72.208.167.61:28015
Name of server

RustScape test · FO_100man_0_1_26

RegisterAbsentOffline
Region–
Address72.208.167.61:28015
Last checked7d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 3 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 1/ 8 12% full
7-day average1peak 1
Rank#13,689top 62%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 11/ 100 A quiet classroom so far: 1 of 8 on average. Plenty of space to grow.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,689 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 228 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:05 UTC7d ago 1 – running 0
Wed 21 Oct, 02:48 UTC7d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
186 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
175 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
51 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is RustScape test · FO_100man_0_1_26?

RustScape test · FO_100man_0_1_26 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 72.208.167.61:28015 is the address to use.

Is RustScape test · FO_100man_0_1_26 up, and how steady is its uptime?

The server is down: RustScape test · FO_100man_0_1_26 is offline now, with the last sighting 7 days 2 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. The first sighting by Rust Server Score was on 20 October 2026.

On what Rust version does RustScape test · FO_100man_0_1_26 sit?

You will find RustScape test · FO_100man_0_1_26 on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does RustScape test · FO_100man_0_1_26 wipe, and how often?

The record holds too few of RustScape test · FO_100man_0_1_26's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 2 hours.

What should you expect from wipe day on RustScape test · FO_100man_0_1_26?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

What position does RustScape test · FO_100man_0_1_26 hold in the rankings?

In the top 62% of all ranked servers, RustScape test · FO_100man_0_1_26 sits at #13,689 for player hours over the last seven days.

What does the population on RustScape test · FO_100man_0_1_26 look like?

It has been 7 days 2 hours since RustScape test · FO_100man_0_1_26 was last seen, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days.

Tags and filters

What is meant by the tags on RustScape test · FO_100man_0_1_26?

The game's browser takes its cue from the tags RustScape test · FO_100man_0_1_26 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp8 (Max players): Its slot count is 8; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show RustScape test · FO_100man_0_1_26?

These Rust Server Score lists count RustScape test · FO_100man_0_1_26 among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is RustScape test · FO_100man_0_1_26 set up, and what rules does it keep?

Nothing in the name of RustScape test · FO_100man_0_1_26 states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Getting in

What is the way to join RustScape test · FO_100man_0_1_26?

To connect, start Rust, press F1, and type client.connect 72.208.167.61:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp8
Max players Its slot count is 8.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.