Working its way up from the back of the class: #14,766 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,115 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 03:44 UTC, in 5d 15h.
Its weekly schedule tag · low confidence
usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
5d 15hTue 3 Nov, 03:44 UTC
8d 6hThu 5 Nov, 19:00 UTCFW
12d 15hTue 10 Nov, 03:44 UTC
19d 15hTue 17 Nov, 03:44 UTC
26d 15hTue 24 Nov, 03:44 UTC
33d 15hTue 1 Dec, 03:44 UTC
36d 6hThu 3 Dec, 19:00 UTCFW
40d 15hTue 8 Dec, 03:44 UTC
The first 48 hours of its last wipes
Tue 22 SepMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 22 Sep, 03:44 UTC36d ago
1
–
running
1
Mon 21 Sep, 05:18 UTC37d ago
1
–
0.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on PRIVATE puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 72.34.60.40:29015 is the address to use.
How dependable is PRIVATE, and is it online at the moment?
The server is down: PRIVATE is offline now, with the last sighting 36 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 20 September 2026, Rust Server Score saw it for the first time.
What Rust version is PRIVATE on?
Rust network protocol 2633 and build 162929 on Windows is what PRIVATE runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does PRIVATE wipe, and how often?
Its tag sets the prediction, as the record holds too few of PRIVATE's wipes to confirm its schedule. Tuesday 3 November at 03:44 UTC is the date set for its next wipe. It has been running its current world for 36 days 3 hours. Wipes are scheduled weekly, according to its tags.
What happens on PRIVATE when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does PRIVATE place in the wider field of Rust servers?
Over the last seven days, PRIVATE has #14,766 for player hours, in the top 64% of all ranked servers and #1,526 in North America.
Is PRIVATE a busy server?
PRIVATE is offline at the moment; the last time it was seen was 36 days 3 hours ago.
Lists and filters
What is meant by the tags on PRIVATE?
The game's browser takes its cue from the tags PRIVATE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs162929 (Build): This runs on build 162929; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature PRIVATE?
These Rust Server Score lists count PRIVATE among them: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
How is PRIVATE set up, and what rules does it keep?
Nothing in the name of PRIVATE states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Getting in
What is the way to join PRIVATE?
Enter client.connect 72.34.60.40:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,^w,NA,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs162929
BuildThis runs on build 162929.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).