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Every Rust server graded on real, live numbers. 43,856 players on the roll · 11,630 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 72.58.87.64:28015
Name of server

Lunitix test server

RegisterPresentOnline
Region–
Address72.58.87.64:28015
Last checked12m ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

58 out of 100, the average of 4 subjects

Players now 1/ 50 2% full
7-day average1peak 1
Rank#3,326top 15%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,326 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 45 places this week.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:32 UTC14d ago 1 – running 1
Tue 13 Oct, 06:23 UTC15d ago 1 – 0.3 days 0
Mon 12 Oct, 05:25 UTC16d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
134 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
73 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
36 / 1000

Quick answers

from the figures on this page

Server details

Where in the world is Lunitix test server?

No region is published for Lunitix test server. Rust Server Score takes the server's word for its location and does not trace the hardware. 72.58.87.64:28015 is the address to use.

How dependable is Lunitix test server, and is it online at the moment?

Right now, Lunitix test server is online. It was up 93% of the time over the last 7 full days, 157 of 168 hours. It was first seen by Rust Server Score on 12 October 2026.

Which Rust version is Lunitix test server running?

Rust network protocol 2635 and build 168909 on Windows is what Lunitix test server runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Lunitix test server wipe its map?

Lunitix test server wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 19 hours have passed since this world was made.

What happens on Lunitix test server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does Lunitix test server place in the wider field of Rust servers?

In the top 15% of all ranked servers, Lunitix test server sits at #3,326 for player hours over the last seven days.

Is Lunitix test server a busy server?

With 50 slots available, Lunitix test server currently has 1 players. It peaked at 1 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 09:00 UTC, with an average of 1 players.

Tags and filters

What is meant by the tags on Lunitix test server?

You'll see Lunitix test server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Lunitix test server?

Rust Server Score lists that include Lunitix test server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does Lunitix test server enforce, and what are its settings?

Nothing in the name of Lunitix test server states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Lunitix test server?

A procedural map, generated by the game, is what Lunitix test server runs.

How to join

How should you connect to Lunitix test server?

Enter client.connect 72.58.87.64:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.