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Every Rust server graded on real, live numbers. 88,461 players on the roll · 11,842 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 72.60.151.232:28015
Name of server

Imperium Plugin Development

RegisterAbsentOffline
Region–
Address72.60.151.232:28015
Last checked25d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 1 subjects

Players now 0/ 2 0% full
7-day average0peak –
Rank#15,357top 67%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #15,357 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
212 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
123 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
53 / 1000

Quick answers

from the figures on this page

About the server

Which region is Imperium Plugin Development based in?

No region is published for Imperium Plugin Development. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 72.60.151.232:28015.

How dependable is Imperium Plugin Development, and is it online at the moment?

The server is down: Imperium Plugin Development is offline now, with the last sighting 25 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 2 October 2026.

On what Rust version does Imperium Plugin Development sit?

Rust network protocol 2634 and build 166652 on Linux is what Imperium Plugin Development runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Imperium Plugin Development wipe, and how often?

Imperium Plugin Development has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 21 hours.

Population

Where does Imperium Plugin Development place in the wider field of Rust servers?

Over the last seven days, Imperium Plugin Development has #15,357 for player hours, in the top 67% of all ranked servers.

What does the population on Imperium Plugin Development look like?

Imperium Plugin Development is offline at the moment; the last time it was seen was 25 days 16 hours ago.

Tags

How should you read the tags on Imperium Plugin Development?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Its slot count is 2; ts128 (Group limit): No team may go above 128; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Imperium Plugin Development publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Imperium Plugin Development appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Imperium Plugin Development: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Imperium Plugin Development?

Nothing in the name of Imperium Plugin Development states a gather rate. A group here can reach 128 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Imperium Plugin Development uses?

A procedural map of size 4,500 and seed 4269666, generated by the game, is what Imperium Plugin Development runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto Imperium Plugin Development?

To connect, start Rust, press F1, and type client.connect 72.60.151.232:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts128,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Its slot count is 2.
ts128
Group limit No team may go above 128.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.