On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#9,842top 44% · #1263 in NA
Last wipe1h agoweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,842 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 1,998 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
PlayersWipe
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.
The force wipe · high confidence
usual gap5.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 2
Coming wipes
6d 16hThu 5 Nov, 19:00 UTCFW
6d 22hFri 6 Nov, 00:35 UTC
13d 22hFri 13 Nov, 00:35 UTC
20d 22hFri 20 Nov, 00:35 UTC
27d 22hFri 27 Nov, 00:35 UTC
34d 16hThu 3 Dec, 19:00 UTCFW
34d 22hFri 4 Dec, 00:35 UTC
41d 22hFri 11 Dec, 00:35 UTC
The first 48 hours of its last wipes
Mon 26 OctSun 18 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 30 Oct, 00:35 UTC1h ago
–
–
running
1
Mon 26 Oct, 18:17 UTC3d ago
1
–
–
0
Sun 18 Oct, 00:28 UTC12d ago
1
halved by day 2
8.7 days
1
Fri 16 Oct, 20:46 UTC13d ago
1
–
1.2 days
0
Thu 8 Oct, 20:35 UTC21d ago
2
halved by day 5
8 days
0
Sat 3 Oct, 17:44 UTC26d ago
4
✓ held half
5.1 days
0
Thu 1 Oct, 19:05 UTCFW28d ago
2
–
1.9 days
0
Thu 24 Sep, 20:35 UTC35d ago
2
✓ held half
6.9 days
0
Fri 18 Sep, 02:19 UTC42d ago
1
halved by day 1
6.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusty Puff US|10x|No BPs|No Team Limit?
You'll see Rusty Puff US|10x|No BPs|No Team Limit listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 73.121.109.133:28015.
How dependable is Rusty Puff US|10x|No BPs|No Team Limit, and is it online at the moment?
The server is up: Rusty Puff US|10x|No BPs|No Team Limit is online now. According to its reported uptime, the last restart was about 42 minutes ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Rusty Puff US|10x|No BPs|No Team Limit run?
It never fell below 58 server fps in the last 48 hours, averaging 60. Up to 118,525 entities were in the world, covering buildings, deployables and the rest. Up to 4,216 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Rusty Puff US|10x|No BPs|No Team Limit sit?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Puff US|10x|No BPs|No Team Limit runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rusty Puff US|10x|No BPs|No Team Limit wipe, and how often?
Too few wipes on Rusty Puff US|10x|No BPs|No Team Limit are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 1 hours. Its tags state that it wipes weekly.
What happens on Rusty Puff US|10x|No BPs|No Team Limit when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 6 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Rusty Puff US|10x|No BPs|No Team Limit place in the wider field of Rust servers?
In North America, Rusty Puff US|10x|No BPs|No Team Limit is #1,263, and overall it is #9,842 on player hours over the last seven days, in the top 44% of all ranked servers.
Is Rusty Puff US|10x|No BPs|No Team Limit a busy server?
Rusty Puff US|10x|No BPs|No Team Limit is showing 0 players right now, with 100 slots in total. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 00:00 UTC, with 0 players.
Tags and filters
What is meant by the tags on Rusty Puff US|10x|No BPs|No Team Limit?
The game's browser takes its cue from the tags Rusty Puff US|10x|No BPs|No Team Limit has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America; oxidation (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rusty Puff US|10x|No BPs|No Team Limit?
Rust Server Score lists that include Rusty Puff US|10x|No BPs|No Team Limit: 10x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.
Map and rules
How is Rusty Puff US|10x|No BPs|No Team Limit set up, and what rules does it keep?
The name of Rusty Puff US|10x|No BPs|No Team Limit points to a 10x gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rusty Puff US|10x|No BPs|No Team Limit uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what Rusty Puff US|10x|No BPs|No Team Limit runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Wiped 1 Hours ago.
How to join
How do you get onto Rusty Puff US|10x|No BPs|No Team Limit?
To connect, start Rust, press F1, and type client.connect 73.121.109.133:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8,oxidation
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Other
oxidation
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).