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Every Rust server graded on real, live numbers. 103,751 players on the roll · 11,890 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 73.164.1.196:28315
Name of server

IRONHAVEN QA - staging (not public)

RegisterAbsentOffline
Region–
Address73.164.1.196:28315
Last checked7d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 202 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:21 UTC7d ago 0 – running 0
Tue 6 Oct, 07:23 UTC23d ago 0 – 16.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
126 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
226 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350

Quick answers

from the figures on this page

About the server

In what location does IRONHAVEN QA - staging (not public) sit?

You'll find no region listed by IRONHAVEN QA - staging (not public). Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 73.164.1.196:28315.

How dependable is IRONHAVEN QA - staging (not public), and is it online at the moment?

At this moment, IRONHAVEN QA - staging (not public) is offline; the last time it was seen was 7 days ago. It was up 11% of the time over the last 7 full days, 18 of 168 hours. It was first seen by Rust Server Score on 21 September 2026.

What Rust version is IRONHAVEN QA - staging (not public) on?

The server IRONHAVEN QA - staging (not public) is on Rust network protocol 2634 and build 167584 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does IRONHAVEN QA - staging (not public) reset?

The record holds too few of IRONHAVEN QA - staging (not public)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 7 days 1 hours.

What happens on IRONHAVEN QA - staging (not public) when wipe day arrives?

Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does IRONHAVEN QA - staging (not public) place in the wider field of Rust servers?

Over the last seven days, IRONHAVEN QA - staging (not public) has #15,327 for player hours, in the top 69% of all ranked servers.

How many players does IRONHAVEN QA - staging (not public) usually have?

The last sighting of IRONHAVEN QA - staging (not public) was 7 days ago, and it is offline right now. A seven-day average of 0 players applies here.

Tags and filters

What do IRONHAVEN QA - staging (not public)'s tags stand for?

The game's browser takes its cue from the tags IRONHAVEN QA - staging (not public) has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does IRONHAVEN QA - staging (not public) appear in the Rust Server Score lists and filters?

Rust Server Score lists that include IRONHAVEN QA - staging (not public): Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which rules does IRONHAVEN QA - staging (not public) enforce, and what are its settings?

Nothing in the name of IRONHAVEN QA - staging (not public) states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map IRONHAVEN QA - staging (not public) uses?

The game generates a procedural map for IRONHAVEN QA - staging (not public).

Getting in

How should you connect to IRONHAVEN QA - staging (not public)?

Enter client.connect 73.164.1.196:28315 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.