Working its way up from the back of the class: #16,817 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 9,054 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 27 Sep, 16:40 UTC32d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 104 on average
345 / 350
Quick answers
from the figures on this page
About the server
Which region is Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ based in?
No region is published for Desert Marauders | Solo/Duo/Trio | 3X Vanilla+. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 73.169.173.174:28015 is the address to use.
How reliable is Desert Marauders | Solo/Duo/Trio | 3X Vanilla+, and is it up?
You cannot join now: Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ is offline, last seen 29 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 27 September 2026.
On what Rust version does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ sit?
Rust network protocol 2633 and build 165217 on Windows is what Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ wipe its map?
There are too few wipes on record for Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 32 days 6 hours have passed since this world was made.
What should you expect from wipe day on Desert Marauders | Solo/Duo/Trio | 3X Vanilla+?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 12 hours after it began.
Player count
Where does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ sit among Rust servers?
Over the last seven days, Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ has #16,817 for player hours, in the top 70% of all ranked servers.
Is Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ a busy server?
It has been 29 days 5 hours since Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ was last seen, and it is offline right now.
Tags and filters
What do Desert Marauders | Solo/Duo/Trio | 3X Vanilla+'s tags stand for?
You'll see Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ tagged with gmrust (Game mode): Survival in the standard Rust style; mp175 (Max players): 175 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Desert Marauders | Solo/Duo/Trio | 3X Vanilla+?
Rust Server Score lists that include Desert Marauders | Solo/Duo/Trio | 3X Vanilla+: 3x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Map and rules
Which rules does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ enforce, and what are its settings?
Going by its name, Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ runs 3x gather. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Desert Marauders | Solo/Duo/Trio | 3X Vanilla+?
Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ runs a game-generated procedural map at size 3,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
How should you connect to Desert Marauders | Solo/Duo/Trio | 3X Vanilla+?
To connect, start Rust, press F1, and type client.connect 73.169.173.174:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/channels/1501736392215232593/1501736393297367153/1553806206173319178.
Server tags
what each one means
Published asmp175,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp175
Max players175 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.