Working its way up from the back of the class: #12,118 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 6,796 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sat 3 OctWed 30 SepMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 14:06 UTC25d ago
2
–
running
0
Wed 30 Sep, 16:31 UTC28d ago
2
–
2.9 days
2
Mon 21 Sep, 15:11 UTC37d ago
2
✓ held half
9.1 days
2
Mon 14 Sep, 19:55 UTC43d ago
2
✓ held half
6.8 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Candys Delicious House Rules based in?
Candys Delicious House Rules leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 73.31.232.91:28015.
Is Candys Delicious House Rules up, and how steady is its uptime?
At this moment, Candys Delicious House Rules is offline; the last time it was seen was 19 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does Candys Delicious House Rules sit?
The server Candys Delicious House Rules is on Rust network protocol 2634 and build 167231 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Candys Delicious House Rules reset?
There is no next wipe to predict on Candys Delicious House Rules, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 25 days 4 hours.
What should you expect from wipe day on Candys Delicious House Rules?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
Where does Candys Delicious House Rules sit among Rust servers?
Over the last seven days, Candys Delicious House Rules has #12,118 for player hours, in the top 55% of all ranked servers.
Is Candys Delicious House Rules a busy server?
The last sighting of Candys Delicious House Rules was 19 days 22 hours ago, and it is offline right now.
Tags and filters
What do Candys Delicious House Rules's tags stand for?
The game's browser takes its cue from the tags Candys Delicious House Rules has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Candys Delicious House Rules?
Rust Server Score lists that include Candys Delicious House Rules: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on Candys Delicious House Rules?
The name of Candys Delicious House Rules gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Candys Delicious House Rules?
Candys Delicious House Rules runs a procedural map, which the game generates.
Connecting
What is the way to join Candys Delicious House Rules?
To connect, start Rust, press F1, and type client.connect 73.31.232.91:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).