Working its way up from the back of the class: #13,108 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 6,131 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers, and #569 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap9.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Sun 11 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 00:35 UTC17d ago
1
–
running
0
Thu 1 Oct, 20:31 UTCFW26d ago
1
halved by day 1
9.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Snaplatacks Plugin Shack. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 74.131.98.111:28015.
How reliable is Snaplatacks Plugin Shack, and is it up?
You cannot join now: Snaplatacks Plugin Shack is offline, last seen 7 days 11 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does Snaplatacks Plugin Shack sit?
Rust network protocol 2634 and build 167781 on Linux is what Snaplatacks Plugin Shack runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Snaplatacks Plugin Shack wipe its map?
Snaplatacks Plugin Shack has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 17 days 11 hours.
What should you expect from wipe day on Snaplatacks Plugin Shack?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Player numbers
What position does Snaplatacks Plugin Shack hold in the rankings?
In the top 59% of all ranked servers, Snaplatacks Plugin Shack sits at #13,108 for player hours over the last seven days. It comes #569 among servers in the quad group.
What does the population on Snaplatacks Plugin Shack look like?
The last sighting of Snaplatacks Plugin Shack was 7 days 11 hours ago, and it is offline right now.
Tags
How should you read the tags on Snaplatacks Plugin Shack?
You'll see Snaplatacks Plugin Shack tagged with gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): 50 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind Snaplatacks Plugin Shack?
A snaplatack.info hostname is published by Snaplatacks Plugin Shack, and 1 other server we track does the same, which points to one operator running them.
Which Rust Server Score filters and lists feature Snaplatacks Plugin Shack?
Rust Server Score lists that include Snaplatacks Plugin Shack: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Rules and settings
What settings and rules apply on Snaplatacks Plugin Shack?
Nothing in the name of Snaplatacks Plugin Shack states a gather rate. The cap on group size is 4 players (quad). softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Snaplatacks Plugin Shack runs which map?
Snaplatacks Plugin Shack runs a game-generated procedural map at size 5,000, seed 2147483647. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Snaplatacks Plugin Shack?
Enter client.connect 74.131.98.111:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/VVaGjV2rk9.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^z,^y
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp50
Max players50 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).