On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,399top 69%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,399 on player hours.
Uptimehours on the list, last 48
48/ 100
D
Attendance needs work: on the list only 23 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 169 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 226 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is DangerKittie's Litterbox, Test Server for PTW?
You'll find no region listed by DangerKittie's Litterbox, Test Server for PTW. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 74.244.31.245:28015 is the address to use.
How dependable is DangerKittie's Litterbox, Test Server for PTW, and is it online at the moment?
You can join now: DangerKittie's Litterbox, Test Server for PTW is online. According to its reported uptime, the last restart was about 21 hours ago. It was up 39 of 168 hours over the last 7 full days, which is 23% of the time. It was first seen by Rust Server Score on 14 September 2026.
Is DangerKittie's Litterbox, Test Server for PTW smooth to play on?
It averaged 169 server fps over the last 48 hours, with a low of 125. Up to 135,413 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,249 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is DangerKittie's Litterbox, Test Server for PTW on?
Rust network protocol 2633 and build 162929 on Windows is what DangerKittie's Litterbox, Test Server for PTW runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does DangerKittie's Litterbox, Test Server for PTW wipe, and how often?
There are too few wipes on record for DangerKittie's Litterbox, Test Server for PTW to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 51 days 14 hours have passed since this world was made.
Player numbers
Where does DangerKittie's Litterbox, Test Server for PTW place in the wider field of Rust servers?
Over the last seven days, DangerKittie's Litterbox, Test Server for PTW has #15,399 for player hours, in the top 69% of all ranked servers.
Is DangerKittie's Litterbox, Test Server for PTW a busy server?
Right now, 0 players are on DangerKittie's Litterbox, Test Server for PTW, which has 50 slots. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on DangerKittie's Litterbox, Test Server for PTW?
You'll see DangerKittie's Litterbox, Test Server for PTW tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does DangerKittie's Litterbox, Test Server for PTW appear in the Rust Server Score lists and filters?
These Rust Server Score lists count DangerKittie's Litterbox, Test Server for PTW among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
What settings and rules apply on DangerKittie's Litterbox, Test Server for PTW?
The name of DangerKittie's Litterbox, Test Server for PTW gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
DangerKittie's Litterbox, Test Server for PTW runs which map?
The game generates the procedural map on DangerKittie's Litterbox, Test Server for PTW at size 4,800 with seed 2056159002. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to DangerKittie's Litterbox, Test Server for PTW?
Enter client.connect 74.244.31.245:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/XxxPnUnqjM.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).