Skip to the page
Every Rust server graded on real, live numbers. 77,039 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 74.63.207.94:28080
Name of server

[JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki

RegisterPresentOnline
RegionEA
Address74.63.207.94:28080
Last checked6m ago
2x biweekly wipes moddedcarbon
Launch Rust and join Website
Overall grade

Working towards

45 out of 100, the average of 6 subjects

On the class lists: F (39), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 2
Rank#7,321top 33% · #417 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 17hFri 30 Oct, 13:53 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 67/ 100 Working its way up from the back of the class: #7,321 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 75/ 100 Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 31/ 100 Lost ground: down 2,832 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 13:53 UTC, in 1d 17h. Its biweekly schedule tag · low confidence

usual gap13 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  • 1d 17hFri 30 Oct, 13:53 UTC
  • 7d 22hThu 5 Nov, 19:00 UTCFW
  • 15d 17hFri 13 Nov, 13:53 UTC
  • 29d 17hFri 27 Nov, 13:53 UTC
  • 35d 22hThu 3 Dec, 19:00 UTCFW
  • 43d 17hFri 11 Dec, 13:53 UTC

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:53 UTC26d ago 6 – running 2
Sat 19 Sep, 13:45 UTC39d ago 10 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 81 on average
53 / 205
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
2 / 150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10
EA · groups of 8+ · 2x · biweekly · 4 on average
3 / 140
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
0 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
0 / 20
瞌睡熊『5倍10废|10.28|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
2 / 100

Quick answers

from the figures on this page

About the server

In what location does [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki sit?

You'll see [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 74.63.207.94:28080.

How reliable is [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki, and is it up?

The server is up: [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki is online now. About 5 hours ago, it restarted, based on the uptime it reports. It was up 86% of the time over the last 7 full days, 145 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Does [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki perform well?

The average over the last 48 hours was 45 server fps, and it never went below 33. Buildings, deployables and everything else in the world added up to as many as 121,213 entities. Memory use reached up to 5,018 MB. Players feel lag when fps drops and entities pile up.

What Rust version is [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki on?

The server [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki is on Rust network protocol 2634 and build 166586 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki wipe its map?

Too few wipes on [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki are recorded to confirm the schedule, so its tag guides the prediction. Friday 30 October at 13:53 UTC is the date set for its next wipe. 26 days 6 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.

What happens on [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki when wipe day arrives?

The average peak on its recent wipes was 8 players. 24 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.

Player count

What position does [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki hold in the rankings?

Over the last seven days, [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki has #7,321 for player hours, in the top 33% of all ranked servers and #417 in Asia.

How many players does [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki usually have?

Right now, 0 players are on [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki, which has 50 slots. The seven-day average is 0 players, with a peak of 2.

Lists and filters

What do [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki's tags stand for?

You'll see [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who is behind [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki?

No other server we track uses the rustk9n.work hostname that [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki publishes.

Which lists and filters on Rust Server Score show [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki?

Rust Server Score lists that include [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Map and rules

Which rules does [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki enforce, and what are its settings?

Going by its name, [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki runs 2x gather. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki uses?

A procedural map of size 4,500 and seed 13825, generated by the game, is what [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

How to join

How do you get onto [JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki?

Enter client.connect 74.63.207.94:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/XbZ5NQz7EJ.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,EA,gmrust,cs166586,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.