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Every Rust server graded on real, live numbers. 90,661 players on the roll · 11,897 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 74.67.96.223:21091
Name of server

Mayhem Survival Network

RegisterAbsentOffline
Region–
Address74.67.96.223:21091
Last checked12d ago
moddedcarbon
Launch Rust and join Website
Overall grade

Not there yet

26 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,088top 70%
Last wipe25d agono schedule published
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,088 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 22/ 100 Lost ground: down 8,316 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 8d 23hThu 5 Nov, 19:00 UTCFW
  • 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:51 UTC FW25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
178 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
159 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
55 / 1000

Quick answers

from the figures on this page

Server facts

Which region is Mayhem Survival Network based in?

Mayhem Survival Network leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 74.67.96.223:21091.

How dependable is Mayhem Survival Network, and is it online at the moment?

At this moment, Mayhem Survival Network is offline; the last time it was seen was 12 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

On what Rust version does Mayhem Survival Network sit?

Rust network protocol 2634 and build 166494 on Windows is what Mayhem Survival Network runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Mayhem Survival Network reset?

The force wipe each month is the only wipe Mayhem Survival Network takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 23 hours have passed since this world was made.

What happens on Mayhem Survival Network when wipe day arrives?

The average peak on its recent wipes was 2 players. 1 hours after the latest wipe began, the crowd hit its peak.

Population

Where does Mayhem Survival Network place in the wider field of Rust servers?

In the top 70% of all ranked servers, Mayhem Survival Network sits at #15,088 for player hours over the last seven days.

Is Mayhem Survival Network a busy server?

It has been 12 days since Mayhem Survival Network was last seen, and it is offline right now.

Tags

What do Mayhem Survival Network's tags stand for?

You'll see Mayhem Survival Network tagged with gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who is behind Mayhem Survival Network?

A mayhem-gaming.com hostname is published by Mayhem Survival Network, and 1 other server we track does the same, which points to one operator running them.

Which Rust Server Score filters and lists feature Mayhem Survival Network?

These Rust Server Score lists count Mayhem Survival Network among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

How is Mayhem Survival Network set up, and what rules does it keep?

The name of Mayhem Survival Network gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is not enabled.

Mayhem Survival Network runs which map?

A procedural map of size 3,000 and seed 1872009449, generated by the game, is what Mayhem Survival Network runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto Mayhem Survival Network?

To connect, start Rust, press F1, and type client.connect 74.67.96.223:21091. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://mayhem-gaming.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.