Working its way up from the back of the class: #11,022 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
19/ 100
F
Lost ground: down 6,892 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 18hThu 5 Nov, 19:00 UTCFW
36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 15:08 UTC21d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [MG] US Long | Regular Rates | Large Map based in?
In North America, according to its own listing, sits [MG] US Long | Regular Rates | Large Map, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 74.91.119.138:28015 is the address to use.
How reliable is [MG] US Long | Regular Rates | Large Map, and is it up?
You cannot join now: [MG] US Long | Regular Rates | Large Map is offline, last seen 15 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 1 October 2026.
On what Rust version does [MG] US Long | Regular Rates | Large Map sit?
You will find [MG] US Long | Regular Rates | Large Map on Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [MG] US Long | Regular Rates | Large Map reset?
The force wipe each month is the only wipe [MG] US Long | Regular Rates | Large Map takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 21 days 9 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [MG] US Long | Regular Rates | Large Map?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 25 hours into the latest wipe.
Player count
Where does [MG] US Long | Regular Rates | Large Map sit among Rust servers?
In North America, [MG] US Long | Regular Rates | Large Map is #1,365, and overall it is #11,022 on player hours over the last seven days, in the top 50% of all ranked servers.
Is [MG] US Long | Regular Rates | Large Map a busy server?
The last sighting of [MG] US Long | Regular Rates | Large Map was 15 days 23 hours ago, and it is offline right now.
Tags
How should you read the tags on [MG] US Long | Regular Rates | Large Map?
You'll see [MG] US Long | Regular Rates | Large Map tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts16 (Group limit): A team can hold 16 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [MG] US Long | Regular Rates | Large Map?
Rust Server Score lists that include [MG] US Long | Regular Rates | Large Map: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does [MG] US Long | Regular Rates | Large Map enforce, and what are its settings?
Nothing in the name of [MG] US Long | Regular Rates | Large Map states a gather rate. You can play in groups of up to 16 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
[MG] US Long | Regular Rates | Large Map runs which map?
[MG] US Long | Regular Rates | Large Map runs a game-generated procedural map at size 4,500, seed 323444525. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [MG] US Long | Regular Rates | Large Map?
Enter client.connect 74.91.119.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts16
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts16
Group limitA team can hold 16 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); momentum is the one to work on (F).