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Every Rust server graded on real, live numbers. 53,688 players on the roll · 11,669 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 74.91.119.65:28015
Name of server

RustyNation.net - Classic Rust

RegisterPresentOnline
RegionNA
Address74.91.119.65:28015
Last checked8m ago
teams off weekly wipes moddedcarbon
Launch Rust and join Website
Overall grade

Working towards

46 out of 100, the average of 6 subjects

On the class lists: F (36), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,399top 69% · #1542 in NA
Last wipe5d agoweekly schedule
Next wipe1d 18hFri 30 Oct, 04:32 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,399 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 226 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 04:32 UTC, in 1d 18h. Its weekly schedule tag · low confidence

usual gap6.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 1d 18hFri 30 Oct, 04:32 UTC
  • 8d 9hThu 5 Nov, 19:00 UTCFW
  • 8d 18hFri 6 Nov, 04:32 UTC
  • 15d 18hFri 13 Nov, 04:32 UTC
  • 22d 18hFri 20 Nov, 04:32 UTC
  • 29d 18hFri 27 Nov, 04:32 UTC
  • 36d 9hThu 3 Dec, 19:00 UTCFW
  • 36d 18hFri 4 Dec, 04:32 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:32 UTC5d ago 0 – running 0
Fri 9 Oct, 17:37 UTC18d ago 1 halved by day 1 13.5 days 1
Fri 2 Oct, 21:43 UTC25d ago 0 – 6.8 days 0
Mon 21 Sep, 17:50 UTC36d ago 1 halved by day 1 11.2 days 0
Mon 21 Sep, 03:53 UTC37d ago 1 – 0.6 days 0
Sat 19 Sep, 15:58 UTC38d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
3 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
5 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 250 on average
33 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 233 on average
33 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 192 on average
309 / 375
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
11 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is RustyNation.net - Classic Rust?

The NA tag on RustyNation.net - Classic Rust puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 74.91.119.65:28015.

Is RustyNation.net - Classic Rust up, and how steady is its uptime?

Right now, RustyNation.net - Classic Rust is online. About 22 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 19 September 2026.

How well does RustyNation.net - Classic Rust run?

It averaged 60 server fps over the last 48 hours, with a low of 57. Buildings, deployables and everything else in the world added up to as many as 78,952 entities. At its highest, it used 2,913 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is RustyNation.net - Classic Rust on?

Rust network protocol 2635 and build 168909 on Linux is what RustyNation.net - Classic Rust runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does RustyNation.net - Classic Rust reset?

Too few wipes on RustyNation.net - Classic Rust are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Friday 30 October at 04:32 UTC. The world it runs now was created 5 days 5 hours. Its tags state that it wipes weekly.

What happens on RustyNation.net - Classic Rust when wipe day arrives?

Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player numbers

What position does RustyNation.net - Classic Rust hold in the rankings?

Over the last seven days, RustyNation.net - Classic Rust has #15,399 for player hours, in the top 69% of all ranked servers and #1,542 in North America.

What does the population on RustyNation.net - Classic Rust look like?

RustyNation.net - Classic Rust is showing 0 players right now, with 100 slots in total. For the last seven days, the average number of players was 0.

Tags

What is meant by the tags on RustyNation.net - Classic Rust?

The game's browser takes its cue from the tags RustyNation.net - Classic Rust has set: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature RustyNation.net - Classic Rust?

Rust Server Score lists that include RustyNation.net - Classic Rust: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.

Map and rules

What settings and rules apply on RustyNation.net - Classic Rust?

Nothing in the name of RustyNation.net - Classic Rust states a gather rate. You will find no published group limit. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

Can you tell me which map RustyNation.net - Classic Rust uses?

RustyNation.net - Classic Rust runs a game-generated procedural map at size 4,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How do you get onto RustyNation.net - Classic Rust?

Enter client.connect 74.91.119.65:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustynation.net/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts0

Game

gmvanilla
Game mode You play vanilla survival here.
mp100
Max players The server holds 100 slots.
ts0
Group limit You cannot form teams here.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly A wipe happens every week.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.