Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 6,602 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Mon 21 SepFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 21 Sep, 15:33 UTC38d ago
0
–
running
0
Fri 18 Sep, 13:22 UTC41d ago
1
halved by day 1
3.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does XESSIVEMINDS DEVELOPMENT SERVER ONLY sit?
You'll find no region listed by XESSIVEMINDS DEVELOPMENT SERVER ONLY. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 75.109.37.163:28015.
Is XESSIVEMINDS DEVELOPMENT SERVER ONLY up, and how steady is its uptime?
The server is down: XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline now, with the last sighting 38 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 17 September 2026.
On what Rust version does XESSIVEMINDS DEVELOPMENT SERVER ONLY sit?
The server XESSIVEMINDS DEVELOPMENT SERVER ONLY is on Rust network protocol 2633 and build 164530 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe its map?
There are too few wipes on record for XESSIVEMINDS DEVELOPMENT SERVER ONLY to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 38 days 6 hours have passed since this world was made.
What should you expect from wipe day on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY place in the wider field of Rust servers?
In the top 69% of all ranked servers, XESSIVEMINDS DEVELOPMENT SERVER ONLY sits at #15,491 for player hours over the last seven days.
What does the population on XESSIVEMINDS DEVELOPMENT SERVER ONLY look like?
The last sighting of XESSIVEMINDS DEVELOPMENT SERVER ONLY was 38 days 4 hours ago, and it is offline right now.
Tags
What do XESSIVEMINDS DEVELOPMENT SERVER ONLY's tags stand for?
The game's browser takes its cue from the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): 2 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Rust Server Score lists that include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Nothing in the name of XESSIVEMINDS DEVELOPMENT SERVER ONLY states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map XESSIVEMINDS DEVELOPMENT SERVER ONLY uses?
XESSIVEMINDS DEVELOPMENT SERVER ONLY runs a game-generated procedural map at size 4,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Enter client.connect 75.109.37.163:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp2
Max players2 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).