Working its way up from the back of the class: #13,077 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 2,990 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in wipe hold (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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·W·F·W·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Mon 5 OctSat 3 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 11:16 UTC24d ago
1
–
running
0
Sat 3 Oct, 15:39 UTC26d ago
1
–
1.8 days
0
Thu 1 Oct, 20:48 UTCFW27d ago
1
–
1.8 days
0
Tue 29 Sep, 19:48 UTC29d ago
2
✓ held half
2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is XESSIVEMINDS | 20X | ZOMBIES?
No region is published for XESSIVEMINDS | 20X | ZOMBIES. Rust Server Score takes the server's word for its location and does not trace the hardware. 75.109.7.103:28026 is the address to use.
How reliable is XESSIVEMINDS | 20X | ZOMBIES, and is it up?
The server is down: XESSIVEMINDS | 20X | ZOMBIES is offline now, with the last sighting 15 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 28 September 2026.
On what Rust version does XESSIVEMINDS | 20X | ZOMBIES sit?
You will find XESSIVEMINDS | 20X | ZOMBIES on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does XESSIVEMINDS | 20X | ZOMBIES wipe its map?
No next wipe can be predicted for XESSIVEMINDS | 20X | ZOMBIES, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 24 days 4 hours.
What should you expect from wipe day on XESSIVEMINDS | 20X | ZOMBIES?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does XESSIVEMINDS | 20X | ZOMBIES place in the wider field of Rust servers?
Over the last seven days, XESSIVEMINDS | 20X | ZOMBIES has #13,077 for player hours, in the top 61% of all ranked servers.
Is XESSIVEMINDS | 20X | ZOMBIES a busy server?
XESSIVEMINDS | 20X | ZOMBIES is offline at the moment; the last time it was seen was 15 days 18 hours ago.
Lists and filters
What do XESSIVEMINDS | 20X | ZOMBIES's tags stand for?
The game's browser takes its cue from the tags XESSIVEMINDS | 20X | ZOMBIES has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does XESSIVEMINDS | 20X | ZOMBIES appear in the Rust Server Score lists and filters?
Rust Server Score lists that include XESSIVEMINDS | 20X | ZOMBIES: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Map and rules
Which rules does XESSIVEMINDS | 20X | ZOMBIES enforce, and what are its settings?
The name of XESSIVEMINDS | 20X | ZOMBIES points to a 20x gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map XESSIVEMINDS | 20X | ZOMBIES uses?
A procedural map of size 5,800 and seed 1337, generated by the game, is what XESSIVEMINDS | 20X | ZOMBIES runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
What is the way to join XESSIVEMINDS | 20X | ZOMBIES?
Enter client.connect 75.109.7.103:28026 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); standing is the one to work on (F).