Working its way up from the back of the class: #15,159 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,513 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Wed 7 OctTue 6 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 03:42 UTC22d ago
6
–
running
0
Tue 6 Oct, 00:59 UTC23d ago
5
–
1.1 days
0
Mon 5 Oct, 17:26 UTC24d ago
2
–
0.3 days
0
Mon 5 Oct, 05:36 UTC24d ago
2
–
0.5 days
0
Fri 2 Oct, 00:45 UTC27d ago
5
✓ held half
3.2 days
2
Sun 27 Sep, 18:56 UTC32d ago
2
–
4.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
QbanSMP leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 75.132.33.54:25566 is the address to use.
How dependable is QbanSMP, and is it online at the moment?
The server is down: QbanSMP is offline now, with the last sighting 12 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is QbanSMP on?
Rust network protocol 2634 and build 166652 on Linux is what QbanSMP runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does QbanSMP reset?
No next wipe can be predicted for QbanSMP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 22 days 15 hours.
What should you expect from wipe day on QbanSMP?
Recent wipes have peaked at 4 players on average. Peak numbers came 22 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does QbanSMP sit among Rust servers?
Over the last seven days, QbanSMP has #15,159 for player hours, in the top 70% of all ranked servers.
How many players does QbanSMP usually have?
The last sighting of QbanSMP was 12 days 2 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on QbanSMP?
You'll see QbanSMP tagged with gmvanilla (Game mode): You play vanilla survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does QbanSMP appear in the Rust Server Score lists and filters?
Rust Server Score lists that include QbanSMP: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
How is QbanSMP set up, and what rules does it keep?
You will find no gather rate in the name of QbanSMP. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on QbanSMP?
A procedural map of size 2,000 and seed 1013052603, generated by the game, is what QbanSMP runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto QbanSMP?
Enter client.connect 75.132.33.54:25566 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y
Game
gmvanilla
Game modeYou play vanilla survival here.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).