Working its way up from the back of the class: #16,817 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 2,608 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 03:47 UTC, in 3d 2h.
Its weekly schedule tag · low confidence
usual gap2.4 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
3d 2hSun 1 Nov, 03:47 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
10d 2hSun 8 Nov, 03:47 UTC
17d 2hSun 15 Nov, 03:47 UTC
24d 2hSun 22 Nov, 03:47 UTC
31d 2hSun 29 Nov, 03:47 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
38d 2hSun 6 Dec, 03:47 UTC
The first 48 hours of its last wipes
Sun 27 SepThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 27 Sep, 03:47 UTC31d ago
0
–
running
0
Thu 24 Sep, 19:12 UTC34d ago
0
–
2.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Pristine_test 10, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 75.152.124.190:28015 is the address to use.
How dependable is Pristine_test 10, and is it online at the moment?
The server is down: Pristine_test 10 is offline now, with the last sighting 28 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 20 September 2026.
What Rust version is Pristine_test 10 on?
The server Pristine_test 10 is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Pristine_test 10 reset?
The prediction follows its tag, because too few of Pristine_test 10's wipes are on record to confirm the schedule. Sunday 1 November at 03:47 UTC is the date set for its next wipe. It has been running its current world for 31 days 21 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on Pristine_test 10?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does Pristine_test 10 place in the wider field of Rust servers?
In North America, Pristine_test 10 is #1,681, and overall it is #16,817 on player hours over the last seven days, in the top 70% of all ranked servers.
How many players does Pristine_test 10 usually have?
The last sighting of Pristine_test 10 was 28 days 7 hours ago, and it is offline right now.
Tags and filters
What do Pristine_test 10's tags stand for?
The game's browser takes its cue from the tags Pristine_test 10 has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Pristine_test 10?
Rust Server Score lists that include Pristine_test 10: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
How is Pristine_test 10 set up, and what rules does it keep?
Nothing in the name of Pristine_test 10 states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Pristine_test 10?
Pristine_test 10 runs a game-generated procedural map at size 4,500, seed 315671013. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to Pristine_test 10?
To connect, start Rust, press F1, and type client.connect 75.152.124.190:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. The website for this server is https://discord.com/invite/gHS4jpZEWr.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,^q,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^q
PremiumRust's premium status is required to join.
^o
OxidePlugin framework: Oxide (uMod).
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).