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Every Rust server graded on real, live numbers. 41,069 players on the roll · 11,703 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 75.152.124.190:28015
Name of server

Pristine_test 10

RegisterAbsentOffline
RegionNA
Address75.152.124.190:28015
Last checked28d ago
weekly wipes vanillaoxidepremium
Launch Rust and join Website
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#16,817top 70% · #1681 in NA
Last wipe31d agoweekly schedule
Next wipe3d 2hSun 1 Nov, 03:47 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,817 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 2,608 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:47 UTC, in 3d 2h. Its weekly schedule tag · low confidence

usual gap2.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 3d 2hSun 1 Nov, 03:47 UTC
  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 10d 2hSun 8 Nov, 03:47 UTC
  • 17d 2hSun 15 Nov, 03:47 UTC
  • 24d 2hSun 22 Nov, 03:47 UTC
  • 31d 2hSun 29 Nov, 03:47 UTC
  • 35d 17hThu 3 Dec, 19:00 UTCFW
  • 38d 2hSun 6 Dec, 03:47 UTC

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:47 UTC31d ago 0 – running 0
Thu 24 Sep, 19:12 UTC34d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
38 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
36 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 200 on average
456 / 525
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
15 / 100
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 153 on average
350 / 375
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 145 on average
36 / 200

Quick answers

from the figures on this page

Server facts

Which region is Pristine_test 10 based in?

In North America, according to its own listing, sits Pristine_test 10, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 75.152.124.190:28015 is the address to use.

How dependable is Pristine_test 10, and is it online at the moment?

The server is down: Pristine_test 10 is offline now, with the last sighting 28 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 20 September 2026.

What Rust version is Pristine_test 10 on?

The server Pristine_test 10 is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does Pristine_test 10 reset?

The prediction follows its tag, because too few of Pristine_test 10's wipes are on record to confirm the schedule. Sunday 1 November at 03:47 UTC is the date set for its next wipe. It has been running its current world for 31 days 21 hours. Its tags state that it wipes weekly.

What should you expect from wipe day on Pristine_test 10?

Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Pristine_test 10 place in the wider field of Rust servers?

In North America, Pristine_test 10 is #1,681, and overall it is #16,817 on player hours over the last seven days, in the top 70% of all ranked servers.

How many players does Pristine_test 10 usually have?

The last sighting of Pristine_test 10 was 28 days 7 hours ago, and it is offline right now.

Tags and filters

What do Pristine_test 10's tags stand for?

The game's browser takes its cue from the tags Pristine_test 10 has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Pristine_test 10?

Rust Server Score lists that include Pristine_test 10: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server rules

How is Pristine_test 10 set up, and what rules does it keep?

Nothing in the name of Pristine_test 10 states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Pristine_test 10?

Pristine_test 10 runs a game-generated procedural map at size 4,500, seed 315671013. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to Pristine_test 10?

To connect, start Rust, press F1, and type client.connect 75.152.124.190:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. The website for this server is https://discord.com/invite/gHS4jpZEWr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build This runs on build 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.