A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,296 on player hours.
Uptimehours on the list, last 48
35/ 100
F
Attendance needs work: on the list only 17 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
87/ 100
A−
Climbing fast: up 6,202 places this week.
A term to build on.
Strongest in momentum (A−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Server name on in-game server list based in?
No region is published for Server name on in-game server list. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 75.174.149.171:28015 is the address to use.
How reliable is Server name on in-game server list, and is it up?
At this moment, Server name on in-game server list is offline; the last time it was seen was 18 hours ago. For the last 7 full days, it was up 27 of 168 hours, or 16% of the time. The first sighting by Rust Server Score was on 15 October 2026.
Which Rust version is Server name on in-game server list running?
The server Server name on in-game server list is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Server name on in-game server list wipe, and how often?
Server name on in-game server list has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 17 days 20 hours.
Player count
Where does Server name on in-game server list place in the wider field of Rust servers?
Over the last seven days, Server name on in-game server list has #8,296 for player hours, in the top 37% of all ranked servers.
How many players does Server name on in-game server list usually have?
Server name on in-game server list is offline at the moment; the last time it was seen was 18 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on Server name on in-game server list?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Server name on in-game server list publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Server name on in-game server list appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Server name on in-game server list among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does Server name on in-game server list enforce, and what are its settings?
The name of Server name on in-game server list gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Connecting
How do you get onto Server name on in-game server list?
To connect, start Rust, press F1, and type client.connect 75.174.149.171:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp5
Max players5 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (A−); population is the one to work on (F).