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Every Rust server graded on real, live numbers. 49,486 players on the roll · 11,685 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 75.175.131.244:28025
Name of server

TESTHC

RegisterPresentOnline
Region–
Address75.175.131.244:28025
Last checked10m ago
quad moddedoxide
Launch Rust and join
Overall grade

Not there yet

24 out of 100, the average of 3 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,414 on player hours.
Uptimehours on the list, last 48 40/ 100 Attendance needs work: on the list only 19 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in uptime (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123405:0009:0012:0016:0019:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
1 / 60
Geležinis Miškas
quad · 5 on average
1 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 5 on average
1 / 80
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 4 on average
1 / 100
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
2 / 200
2 / 100

Quick answers

from the figures on this page

Server facts

In what location does TESTHC sit?

TESTHC leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 75.175.131.244:28025 is the address to use.

Is TESTHC up, and how steady is its uptime?

Right now, TESTHC is online. On 27 October 2026, Rust Server Score saw it for the first time.

On what Rust version does TESTHC sit?

Rust network protocol 2634 and build 167398 on Linux is what TESTHC runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does TESTHC wipe, and how often?

TESTHC has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 16 days 2 hours.

Player count

Where does TESTHC place in the wider field of Rust servers?

Over the last seven days, TESTHC has #15,414 for player hours, in the top 69% of all ranked servers. It comes #625 among servers in the quad group.

What does the population on TESTHC look like?

Right now, 0 players are on TESTHC, which has 50 slots. A seven-day average of 0 players applies here.

Lists and filters

How should you read the tags on TESTHC?

You'll see TESTHC tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts4 (Group limit): No team may go above 4; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature TESTHC?

Rust Server Score lists that include TESTHC: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server rules

What settings and rules apply on TESTHC?

You will find no gather rate in the name of TESTHC. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join TESTHC?

To connect, start Rust, press F1, and type client.connect 75.175.131.244:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts4
Group limit No team may go above 4.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build This runs on build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.