Working its way up from the back of the class: #13,183 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,093 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 23 Sep, 16:10 UTC36d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 |?
You'll see TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 75.39.39.66:28015.
Is TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | up, and how steady is its uptime?
At this moment, TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | is offline; the last time it was seen was 36 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 23 September 2026.
What Rust version is TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | on?
Rust network protocol 2633 and build 165217 on Windows is what TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | reset?
The force wipe each month is the only wipe TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 36 days. Its tags list a monthly wipe schedule.
What happens on TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | when wipe day arrives?
Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | place in the wider field of Rust servers?
In North America, TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | is #1,456, and overall it is #13,183 on player hours over the last seven days, in the top 61% of all ranked servers.
How many players does TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | usually have?
The last sighting of TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | was 36 days ago, and it is offline right now.
Lists and filters
How should you read the tags on TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 |?
The game's browser takes its cue from the tags TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Rust's premium status is required to join; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | appear in the Rust Server Score lists and filters?
Rust Server Score lists that include TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 |: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 |?
Nothing in the name of TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 | states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. The server runs Valve's anti-cheat, VAC.
Connecting
How should you connect to TURBOSBLAST! US PVE/P | TESTING R&D SERVER 2 |?
To connect, start Rust, press F1, and type client.connect 75.39.39.66:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^z,^y,^m,^v,NA,gmvanilla,cs165217,^q,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
^q
PremiumRust's premium status is required to join.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.