Working its way up from the back of the class: #16,917 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 8,656 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Tue 29 SepWed 23 SepMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 29 Sep, 01:49 UTC28d ago
0
–
running
0
Wed 23 Sep, 17:31 UTC34d ago
3
halved by day 1
5.3 days
0
Mon 21 Sep, 21:35 UTC36d ago
1
–
1.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for A Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 76.157.24.140:28134.
Is A Rust Server up, and how steady is its uptime?
You cannot join now: A Rust Server is offline, last seen 28 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 20 September 2026, Rust Server Score saw it for the first time.
What Rust version is A Rust Server on?
You will find A Rust Server on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does A Rust Server wipe, and how often?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 28 days 21 hours.
What should you expect from wipe day on A Rust Server?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player count
Where does A Rust Server place in the wider field of Rust servers?
In the top 71% of all ranked servers, A Rust Server sits at #16,917 for player hours over the last seven days.
What does the population on A Rust Server look like?
The last sighting of A Rust Server was 28 days 21 hours ago, and it is offline right now.
Tags
What is meant by the tags on A Rust Server?
The game's browser takes its cue from the tags A Rust Server has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts6 (Group limit): No team may go above 6; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does A Rust Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include A Rust Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does A Rust Server enforce, and what are its settings?
You will find no gather rate in the name of A Rust Server. You can play in groups of up to 6 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on A Rust Server?
A procedural map of size 4,096 and seed 1337, generated by the game, is what A Rust Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
What is the way to join A Rust Server?
To connect, start Rust, press F1, and type client.connect 76.157.24.140:28134. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts6,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersIts slot count is 40.
ts6
Group limitNo team may go above 6.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).