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Every Rust server graded on real, live numbers. 77,039 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 76.179.131.71:28815
Name of server

Oaks Rusty Server

RegisterPresentOnline
Region–
Address76.179.131.71:28815
Last checked5m ago
moddedoxide
Launch Rust and join
Overall grade

Solid

74 out of 100, the average of 5 subjects

On the class lists: C+ (67), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak 2
Rank#5,870top 27%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 73/ 100 Holds a respectable place: #5,870 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 115 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 7,036 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:30 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
119 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
140 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
105 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
30 / 1000

Quick answers

from the figures on this page

Server details

Where in the world is Oaks Rusty Server?

No region is published for Oaks Rusty Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 76.179.131.71:28815.

How dependable is Oaks Rusty Server, and is it online at the moment?

Right now, Oaks Rusty Server is online. The uptime it reports puts the last restart at about 5 days 17 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does Oaks Rusty Server run?

It never fell below 91 server fps in the last 48 hours, averaging 115. Buildings, deployables and everything else in the world added up to as many as 154,500 entities. Memory use reached up to 6,368 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does Oaks Rusty Server sit?

The server Oaks Rusty Server is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Oaks Rusty Server reset?

Oaks Rusty Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 25 days 20 hours.

What happens on Oaks Rusty Server when wipe day arrives?

Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 26 hours after it began.

Player numbers

Where does Oaks Rusty Server place in the wider field of Rust servers?

Over the last seven days, Oaks Rusty Server has #5,870 for player hours, in the top 27% of all ranked servers.

What does the population on Oaks Rusty Server look like?

Oaks Rusty Server is showing 0 players right now, with 10 slots in total. The seven-day average is 0 players, with a peak of 2.

Tags

What is meant by the tags on Oaks Rusty Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Oaks Rusty Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Oaks Rusty Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Oaks Rusty Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on Oaks Rusty Server?

You will find no gather rate in the name of Oaks Rusty Server. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Oaks Rusty Server uses?

Oaks Rusty Server runs a game-generated procedural map at size 5,000, seed 1160222567. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to Oaks Rusty Server?

Enter client.connect 76.179.131.71:28815 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.