On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average1peak 1
Rank#10,220top 46%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
54/ 100
D
Working its way up from the back of the class: #10,220 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 373 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WWW·W··
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 03:22 UTC5d ago
–
–
–
1
Fri 23 Oct, 03:15 UTC5d ago
–
–
–
1
Fri 23 Oct, 02:49 UTC5d ago
–
–
–
1
Fri 23 Oct, 02:33 UTC5d ago
–
–
–
0
Fri 23 Oct, 02:24 UTC5d ago
–
–
–
0
Fri 23 Oct, 02:00 UTC5d ago
–
–
–
0
Fri 23 Oct, 01:51 UTC5d ago
–
–
–
1
Fri 23 Oct, 01:47 UTC5d ago
–
–
–
1
Fri 23 Oct, 01:36 UTC5d ago
–
–
–
0
Wed 21 Oct, 04:58 UTC7d ago
–
–
–
0
Wed 21 Oct, 04:53 UTC7d ago
–
–
–
1
Wed 21 Oct, 04:36 UTC7d ago
–
–
–
0
Tue 20 Oct, 02:55 UTC8d ago
–
–
–
1
Tue 20 Oct, 02:39 UTC8d ago
–
–
–
0
Tue 20 Oct, 02:32 UTC8d ago
–
–
–
1
Tue 20 Oct, 02:09 UTC8d ago
–
–
–
1
Tue 20 Oct, 01:57 UTC8d ago
–
–
–
1
Tue 20 Oct, 01:40 UTC8d ago
–
–
–
1
Mon 19 Oct, 07:03 UTC9d ago
–
–
–
0
Mon 19 Oct, 06:56 UTC9d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Cave Test Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 76.34.138.108:28015.
How dependable is Cave Test Server, and is it online at the moment?
The server is down: Cave Test Server is offline now, with the last sighting 5 days 12 hours ago. It was up 5% of the time over the last 7 full days, 8 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.
On what Rust version does Cave Test Server sit?
Rust network protocol 2635 and build 168909 on Windows is what Cave Test Server runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Cave Test Server wipe its map?
None of the resets on Cave Test Server is a wipe: the world is remade every few hours and no schedule is kept.
Player count
What position does Cave Test Server hold in the rankings?
Over the last seven days, Cave Test Server has #10,220 for player hours, in the top 46% of all ranked servers.
What does the population on Cave Test Server look like?
Cave Test Server is offline at the moment; the last time it was seen was 5 days 12 hours ago. The seven-day average is 1 players, with a peak of 1.
Lists and filters
What is meant by the tags on Cave Test Server?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Cave Test Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Cave Test Server?
Rust Server Score lists that include Cave Test Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What settings and rules apply on Cave Test Server?
Nothing in the name of Cave Test Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Connecting
How should you connect to Cave Test Server?
Enter client.connect 76.34.138.108:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); population is the one to work on (F).