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Every Rust server graded on real, live numbers. 35,310 players on the roll · 11,605 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 77.64.154.55:28015
Name of server

Solo Zombie Survival

RegisterAbsentOffline
Region–
Address77.64.154.55:28015
Last checked35d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#13,219top 57%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 43/ 100 Working its way up from the back of the class: #13,219 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 4,008 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is Solo Zombie Survival?

Solo Zombie Survival leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 77.64.154.55:28015 is the address to use.

How reliable is Solo Zombie Survival, and is it up?

The server is down: Solo Zombie Survival is offline now, with the last sighting 35 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 20 September 2026.

Which Rust version is Solo Zombie Survival running?

Rust network protocol 2633 and build 164530 on Windows is what Solo Zombie Survival runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Solo Zombie Survival wipe, and how often?

Solo Zombie Survival has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 38 days 2 hours have passed since this world was made.

Population

Where does Solo Zombie Survival place in the wider field of Rust servers?

Over the last seven days, Solo Zombie Survival has #13,219 for player hours, in the top 57% of all ranked servers.

How many players does Solo Zombie Survival usually have?

It has been 35 days 3 hours since Solo Zombie Survival was last seen, and it is offline right now.

Lists and filters

What do Solo Zombie Survival's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): 1 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Solo Zombie Survival publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Solo Zombie Survival appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Solo Zombie Survival: Modded Rust servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does Solo Zombie Survival enforce, and what are its settings?

The name of Solo Zombie Survival gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Solo Zombie Survival uses?

The game generates a procedural map for Solo Zombie Survival.

Getting in

How should you connect to Solo Zombie Survival?

Enter client.connect 77.64.154.55:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players 1 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164530
Build The game build is 164530.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.