On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 600% full
7-day average1peak 4
Rank#4,038top 18% · #1464 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 60 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,038 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 218 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
14d 17hThu 12 Nov, 16:16 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
42d 17hThu 10 Dec, 16:16 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 16:16 UTC13d ago
4
–
running
1
Thu 1 Oct, 18:10 UTCFW27d ago
3
halved by day 3
13.9 days
0
Thu 17 Sep, 16:10 UTC41d ago
6
halved by day 3
14.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 2x · biweekly · 31 on average
14 / 200
Quick answers
from the figures on this page
Server facts
Where in the world is [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
The EU tag on [RU] YOBA | rate x2 | kits | stacks | anti offline raid puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 77.66.179.119:28015.
How reliable is [RU] YOBA | rate x2 | kits | stacks | anti offline raid, and is it up?
The server is up: [RU] YOBA | rate x2 | kits | stacks | anti offline raid is online now. The uptime it reports puts the last restart at about 18 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [RU] YOBA | rate x2 | kits | stacks | anti offline raid run?
The average over the last 48 hours was 59 server fps, and it never went below 37. Up to 132,815 entities were in the world, covering buildings, deployables and the rest. Up to 4,867 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [RU] YOBA | rate x2 | kits | stacks | anti offline raid on?
Rust network protocol 2635 and build 168909 on Linux is what [RU] YOBA | rate x2 | kits | stacks | anti offline raid runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [RU] YOBA | rate x2 | kits | stacks | anti offline raid wipe, and how often?
The wipe rhythm on [RU] YOBA | rate x2 | kits | stacks | anti offline raid is every 4 weeks on Thursday at 16:16 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 13 days 6 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
The average peak on its recent wipes was 4 players. The crowd on the latest wipe was largest 21 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player count
Where does [RU] YOBA | rate x2 | kits | stacks | anti offline raid place in the wider field of Rust servers?
In Europe, [RU] YOBA | rate x2 | kits | stacks | anti offline raid is #1,464, and overall it is #4,038 on player hours over the last seven days, in the top 18% of all ranked servers.
Is [RU] YOBA | rate x2 | kits | stacks | anti offline raid a busy server?
[RU] YOBA | rate x2 | kits | stacks | anti offline raid is showing 0 players right now, with 60 slots in total. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 2 players.
Tags
How should you read the tags on [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
The game's browser takes its cue from the tags [RU] YOBA | rate x2 | kits | stacks | anti offline raid has set: gmrust (Game mode): Rust survival, played by the standard rules; mp60 (Max players): 60 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RU] YOBA | rate x2 | kits | stacks | anti offline raid appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [RU] YOBA | rate x2 | kits | stacks | anti offline raid among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
Which rules does [RU] YOBA | rate x2 | kits | stacks | anti offline raid enforce, and what are its settings?
[RU] YOBA | rate x2 | kits | stacks | anti offline raid sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [RU] YOBA | rate x2 | kits | stacks | anti offline raid uses?
[RU] YOBA | rate x2 | kits | stacks | anti offline raid runs a game-generated procedural map at size 4,500, seed 641062915. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How should you connect to [RU] YOBA | rate x2 | kits | stacks | anti offline raid?
To connect, start Rust, press F1, and type client.connect 77.66.179.119:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/qQhCJt2Env.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp60
Max players60 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).