On the class lists: B+ (82), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average65peak 317
Rank#666top 3% · #307 in EU
Last wipe6d agoweekly schedule
Next wipe21hFri 30 Oct, 12:56 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
22/ 100
F
A quiet classroom so far: 65 of 300 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #666 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 5,019 places this week.
A steady term.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 11% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 12:56 UTC, in 21h.
Its weekly schedule tag · low confidence
usual gap4.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak107players, last three wipes
crowd held50%else halves by day 3
Coming wipes
21hFri 30 Oct, 12:56 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
7d 21hFri 6 Nov, 12:56 UTC
14d 21hFri 13 Nov, 12:56 UTC
21d 21hFri 20 Nov, 12:56 UTC
28d 21hFri 27 Nov, 12:56 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
35d 21hFri 4 Dec, 12:56 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 317, 3 hours in, with 44 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 12:56 UTC6d ago
317+44 queue
–
running
7
Tue 20 Oct, 17:46 UTC8d ago
2+1 queue
✓ held half
2.8 days
0
Sun 18 Oct, 19:27 UTC10d ago
3
–
1.9 days
1
Fri 16 Oct, 16:34 UTC12d ago
1
✓ held half
2.1 days
0
Fri 9 Oct, 23:09 UTC19d ago
4
halved by day 2
6.7 days
0
Fri 2 Oct, 00:07 UTC27d ago
4
halved by day 4
8 days
0
Fri 18 Sep, 18:07 UTC40d ago
1
halved by day 5
13.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 130 on average
36 / 100
Quick answers
from the figures on this page
Server facts
Where in the world is SAKURA RUST MAIN 2X?
The EU tag on SAKURA RUST MAIN 2X puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 77.91.89.20:27040.
How reliable is SAKURA RUST MAIN 2X, and is it up?
The server is down: SAKURA RUST MAIN 2X is offline now, with the last sighting 4 days 18 hours ago. It was up 54 of 168 hours over the last 7 full days, which is 32% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is SAKURA RUST MAIN 2X running?
You will find SAKURA RUST MAIN 2X on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does SAKURA RUST MAIN 2X wipe, and how often?
Too few wipes on SAKURA RUST MAIN 2X are recorded to confirm the schedule, so its tag guides the prediction. Friday 30 October at 12:56 UTC is the date set for its next wipe. The world it runs now was created 6 days 2 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on SAKURA RUST MAIN 2X?
Across its recent wipes, the busiest moments averaged 107 players. 3 hours after the latest wipe began the crowd peaked, and 44 more were in the queue. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
Where does SAKURA RUST MAIN 2X sit among Rust servers?
In Europe, SAKURA RUST MAIN 2X is #307, and overall it is #666 on player hours over the last seven days, in the top 3% of all ranked servers.
What does the population on SAKURA RUST MAIN 2X look like?
It has been 4 days 18 hours since SAKURA RUST MAIN 2X was last seen, and it is offline right now. Averaging 65 players over seven days, it peaked at 317.
Lists and filters
What is meant by the tags on SAKURA RUST MAIN 2X?
The game's browser takes its cue from the tags SAKURA RUST MAIN 2X has set: gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): The server holds 300 slots; ts99 (Group limit): Teams cap out at 99; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature SAKURA RUST MAIN 2X?
Rust Server Score lists that include SAKURA RUST MAIN 2X: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Map and rules
Which rules does SAKURA RUST MAIN 2X enforce, and what are its settings?
The name of SAKURA RUST MAIN 2X points to a 2x gather rate. A group here can reach 99 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map SAKURA RUST MAIN 2X uses?
The map on SAKURA RUST MAIN 2X is custom at size 3,500, and because the file is published you can download it from this page.
Getting in
What is the way to join SAKURA RUST MAIN 2X?
To connect, start Rust, press F1, and type client.connect 77.91.89.20:27040. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://sakurarust.gamestores.app.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^w,EU,gmvanilla,cs168909,ts99,^o^z,rustmaps
Game
gmvanilla
Game modeThis is vanilla survival.
mp300
Max playersThe server holds 300 slots.
ts99
Group limitTeams cap out at 99.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in momentum (A+); population is the one to work on (F).