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Every Rust server graded on real, live numbers. 34,006 players on the roll · 11,598 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 77.98.128.63:28015
Name of server

W2H26

RegisterAbsentOffline
Region–
Address77.98.128.63:28015
Last checked4h ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 6 subjects

On the class lists: D (51), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average1peak 1
Rank#4,876top 22%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,876 on player hours.
Uptimehours on the list, last 48 25/ 100 Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 232 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 139 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75113:0015:0017:0020:0022:0000:00

Hourly average and peak, UTC.

Server performance

010020030040013:0015:0017:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

10 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:04 UTC3d ago 1 – running 1
Thu 22 Oct, 21:20 UTC5d ago 1 – 1.6 days 1
Tue 20 Oct, 17:40 UTC7d ago 1 held half 2.2 days 0
Mon 19 Oct, 23:16 UTC8d ago 1 – 0.8 days 0
Sun 18 Oct, 21:00 UTC9d ago 1 – 1.1 days 1
Sun 18 Oct, 11:55 UTC9d ago 1 – 0.4 days 1
Sat 17 Oct, 20:38 UTC10d ago 1 – 0.6 days 1
Fri 16 Oct, 14:07 UTC11d ago 1 – 1.3 days 1
Mon 12 Oct, 12:23 UTC15d ago 1 held half 4.1 days 1
Sun 11 Oct, 21:59 UTC16d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is W2H26?

No region is published for W2H26. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 77.98.128.63:28015.

How dependable is W2H26, and is it online at the moment?

You cannot join now: W2H26 is offline, last seen 4 hours ago. About 1 hours ago, it restarted, based on the uptime it reports. It was up 35% of the time over the last 7 full days, 58 of 168 hours. It was first seen by Rust Server Score on 8 October 2026.

Is W2H26 smooth to play on?

It never fell below 150 server fps in the last 48 hours, averaging 232. Up to 18,529 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,176 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is W2H26 running?

The server W2H26 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does W2H26 wipe its map?

There is no next wipe to predict on W2H26, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 5 days 7 hours.

What should you expect from wipe day on W2H26?

Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Player numbers

What position does W2H26 hold in the rankings?

Over the last seven days, W2H26 has #4,876 for player hours, in the top 22% of all ranked servers.

What does the population on W2H26 look like?

It has been 4 hours since W2H26 was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.

Tags

What is meant by the tags on W2H26?

You'll see W2H26 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature W2H26?

Rust Server Score lists that include W2H26: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which rules does W2H26 enforce, and what are its settings?

You will find no gather rate in the name of W2H26. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

W2H26 runs which map?

The game generates the procedural map on W2H26 at size 2,000 with seed 1290386241. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to W2H26?

Enter client.connect 77.98.128.63:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.