On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average5peak 21
Rank#1,461top 7% · #595 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 5 of 200 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,461 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 112 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: no change this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 11
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
14d 4hThu 12 Nov, 17:19 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
42d 4hThu 10 Dec, 17:19 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 9, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:19 UTC13d ago
9
–
running
0
Thu 1 Oct, 19:20 UTCFW27d ago
18
halved by day 11
13.9 days
1
Thu 17 Sep, 16:34 UTC41d ago
10
✓ held half
14.1 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits Ukraine Classic Server, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 78.137.10.87:28015.
How reliable is Ukraine Classic Server, and is it up?
The server is up: Ukraine Classic Server is online now. The uptime it reports puts the last restart at about 4 days 21 hours ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does Ukraine Classic Server perform well?
It never fell below 91 server fps in the last 48 hours, averaging 112. Up to 86,317 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,810 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Ukraine Classic Server running?
Rust network protocol 2635 and build 168909 on Linux is what Ukraine Classic Server runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Ukraine Classic Server reset?
Its wipe pattern: Ukraine Classic Server wipes every 4 weeks on Thursday at 17:19 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 13 days 19 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Ukraine Classic Server?
The average peak on its recent wipes was 12 players. 23 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 11 in the wipes where it did not hold.
Player count
Where does Ukraine Classic Server place in the wider field of Rust servers?
In Europe, Ukraine Classic Server is #595, and overall it is #1,461 on player hours over the last seven days, in the top 7% of all ranked servers.
How many players does Ukraine Classic Server usually have?
With 200 slots available, Ukraine Classic Server currently has 1 players. It peaked at 21 and averaged 5 players over the last seven days. The busiest time in the last 48 hours was 19:00 UTC, with an average of 3 players.
Lists and filters
What do Ukraine Classic Server's tags stand for?
You'll see Ukraine Classic Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Ukraine Classic Server?
These Rust Server Score lists count Ukraine Classic Server among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
How is Ukraine Classic Server set up, and what rules does it keep?
You will find no gather rate in the name of Ukraine Classic Server. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Ukraine Classic Server runs which map?
The game generates the procedural map on Ukraine Classic Server at size 3,500 with seed 1617817645. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Ukraine Classic Server?
To connect, start Rust, press F1, and type client.connect 78.137.10.87:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/MRc59AccG2.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).