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Every Rust server graded on real, live numbers. 73,690 players on the roll · 11,765 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 78.141.122.202:28015
Name of server

Afterwork Rust Server [SK/CZ] [WIPED]

RegisterAbsentOffline
Region–
Address78.141.122.202:28015
Last checked19d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 60 2% full
7-day average0peak –
Rank#14,664top 66%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 34/ 100 Working its way up from the back of the class: #14,664 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 212 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:49 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
66 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
73 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
274 / 310

Quick answers

from the figures on this page

Server details

In what location does Afterwork Rust Server [SK/CZ] [WIPED] sit?

Afterwork Rust Server [SK/CZ] [WIPED] leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 78.141.122.202:28015.

Is Afterwork Rust Server [SK/CZ] [WIPED] up, and how steady is its uptime?

The server is down: Afterwork Rust Server [SK/CZ] [WIPED] is offline now, with the last sighting 19 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 10 October 2026.

On what Rust version does Afterwork Rust Server [SK/CZ] [WIPED] sit?

Rust network protocol 2634 and build 167398 on Windows is what Afterwork Rust Server [SK/CZ] [WIPED] runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Afterwork Rust Server [SK/CZ] [WIPED] wipe, and how often?

Afterwork Rust Server [SK/CZ] [WIPED] has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 19 days 10 hours have passed since this world was made.

What should you expect from wipe day on Afterwork Rust Server [SK/CZ] [WIPED]?

The average peak on its recent wipes was 1 players. 1 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does Afterwork Rust Server [SK/CZ] [WIPED] sit among Rust servers?

Over the last seven days, Afterwork Rust Server [SK/CZ] [WIPED] has #14,664 for player hours, in the top 66% of all ranked servers.

How many players does Afterwork Rust Server [SK/CZ] [WIPED] usually have?

Afterwork Rust Server [SK/CZ] [WIPED] is offline at the moment; the last time it was seen was 19 days 9 hours ago.

Lists and filters

What do Afterwork Rust Server [SK/CZ] [WIPED]'s tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp60 (Max players): Its slot count is 60; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): This runs on build 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Afterwork Rust Server [SK/CZ] [WIPED] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Afterwork Rust Server [SK/CZ] [WIPED]?

These Rust Server Score lists count Afterwork Rust Server [SK/CZ] [WIPED] among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Afterwork Rust Server [SK/CZ] [WIPED]?

The name of Afterwork Rust Server [SK/CZ] [WIPED] gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Afterwork Rust Server [SK/CZ] [WIPED] uses?

A procedural map, generated by the game, is what Afterwork Rust Server [SK/CZ] [WIPED] runs.

Connecting

How should you connect to Afterwork Rust Server [SK/CZ] [WIPED]?

Enter client.connect 78.141.122.202:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp60
Max players Its slot count is 60.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167398
Build This runs on build 167398.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.