Working its way up from the back of the class: #15,977 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 944 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #651 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 00:41 UTC23d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does insomnia mod test - private sit?
No region is published for insomnia mod test - private. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 78.31.67.52:28215.
How reliable is insomnia mod test - private, and is it up?
At this moment, insomnia mod test - private is offline; the last time it was seen was 23 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 5 October 2026.
On what Rust version does insomnia mod test - private sit?
Rust network protocol 2634 and build 166652 on Linux is what insomnia mod test - private runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does insomnia mod test - private wipe its map?
There are too few wipes on record for insomnia mod test - private to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 23 days 17 hours have passed since this world was made.
What should you expect from wipe day on insomnia mod test - private?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
Where does insomnia mod test - private sit among Rust servers?
Over the last seven days, insomnia mod test - private has #15,977 for player hours, in the top 71% of all ranked servers. It comes #651 among servers in the quad group.
Is insomnia mod test - private a busy server?
insomnia mod test - private is offline at the moment; the last time it was seen was 23 days 17 hours ago.
Lists and filters
What is meant by the tags on insomnia mod test - private?
gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): Its slot count is 2; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags insomnia mod test - private publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show insomnia mod test - private?
Rust Server Score lists that include insomnia mod test - private: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: Quad.
Server rules
How is insomnia mod test - private set up, and what rules does it keep?
Nothing in the name of insomnia mod test - private states a gather rate. The cap on group size is 4 players (quad). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map insomnia mod test - private uses?
insomnia mod test - private runs a procedural map, which the game generates.
Connecting
How should you connect to insomnia mod test - private?
Enter client.connect 78.31.67.52:28215 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,sc2,ts4,^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp2
Max playersIts slot count is 2.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).