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Every Rust server graded on real, live numbers. 44,443 players on the roll · 11,663 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 78.41.63.9:28015
Name of server

▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]

RegisterPresentOnline
RegionEU
Address78.41.63.9:28015
Last checked10m ago
2x trio moddedoxide
Launch Rust and join Website
Overall grade

Solid

73 out of 100, the average of 5 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 4
Rank#6,317top 28% · #1913 in EU
Last wipe6h agono schedule published
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,317 on player hours.
Uptimehours on the list, last 48 92/ 100 Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 8,862 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0123406:0015:0000:0009:0017:0002:00Wiped Thu 29 Oct, 21:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510006:0015:0000:0009:0017:0002:00Wiped Thu 29 Oct, 21:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 28% of all ranked servers, top 65% in EU, and #385 of the trio servers (top 62%). Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 6d 15hThu 5 Nov, 19:00 UTCFW
  • 13d 17hThu 12 Nov, 21:09 UTC
  • 20d 17hThu 19 Nov, 21:09 UTC
  • 27d 17hThu 26 Nov, 21:09 UTC
  • 34d 15hThu 3 Dec, 19:00 UTCFW
  • 41d 17hThu 10 Dec, 21:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 21:09 UTC6h ago – – running 0
Thu 22 Oct, 21:10 UTC7d ago 0 – 7 days 0
Thu 15 Oct, 21:09 UTC14d ago 0 – 7 days 0
Thu 8 Oct, 21:10 UTC21d ago 0 – 7 days 0
Fri 2 Oct, 04:19 UTC27d ago 0 – 6.7 days 0
Thu 24 Sep, 21:09 UTC35d ago 0 – 7.3 days 0
Thu 17 Sep, 21:12 UTC42d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 241 on average
3 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 235 on average
162 / 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий
EU · trio · 2x · weekly · 181 on average
6 / 100
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий
EU · trio · 2x · weekly · 151 on average
34 / 300
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 144 on average
12 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10
EU · trio · 2x · weekly · 68 on average
87 / 430

Quick answers

from the figures on this page

Server details

Where in the world is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?

You'll see ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 78.41.63.9:28015.

How dependable is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], and is it online at the moment?

The server is up: ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] is online now. About 4 hours ago, it restarted, based on the uptime it reports. It was up 165 of 168 hours over the last 7 full days, which is 98% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] perform well?

It never fell below 99 server fps in the last 48 hours, averaging 100. Up to 92,856 entities were in the world, covering buildings, deployables and the rest. Up to 2,429 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] running?

The server ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] reset?

The wipe rhythm on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] is every Thursday at 21:09 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 6 hours.

What should you expect from wipe day on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?

Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] place in the wider field of Rust servers?

In Europe, ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] is #1,913, and overall it is #6,317 on player hours over the last seven days, in the top 28% of all ranked servers. It comes #385 among servers in the trio group.

How many players does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] usually have?

▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] is showing 0 players right now, with 40 slots in total. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours came at 09:00 UTC, with 4 players.

Lists and filters

What is meant by the tags on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?

gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts3 (Group limit): No team may go above 3; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser are the tags ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?

These Rust Server Score lists count ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours; Gather rate: 2x.

Map and rules

What settings and rules apply on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?

Going by its name, ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] runs 2x gather. You can have up to 3 players in a group (trio). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] uses?

A procedural map of size 4,000 and seed 185787323, generated by the game, is what ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?

To connect, start Rust, press F1, and type client.connect 78.41.63.9:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustpanel.app.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,EU,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players 40 slots are available.
ts3
Group limit No team may go above 3.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.